EN - 15
User Manual
EDITING AND SAVING PRESETS
To change and store a Preset follow this procedure:
1.
Use the DRAWBARS buttons on the front panel to select a section for which you wish to edit and store Presets.
2.
Configure the drawbars to your liking.
3.
Press and hold the [STORE] button (see also point 11 of par. 3.1) and push the button of the
Preset
you
wish to edit and store. Once the Preset has been saved, the LEDs of all four
Presets
buttons
flash twice.
4.
Release the [STORE] button.
4.9 WHAT ARE MEMORIES AND HOW TO USE THEM
Most of the parameters and settings of
Legend Exp
can be saved and loaded. As already described at the
beginning of this chapter, when switched on, the instrument always starts with the same configuration.
However, you can recall a Memory to quickly restore a previous configuration.
Memories contain all the following parameters:
-
REVERB LEVEL
-
REVERB TYPE
-
REVERB PRE ROTARY
-
DRIVE LEVEL
-
DRIVE TYPE
-
ROTARY SLOW – FAST
-
ROTARY TYPE
-
ROTARY DIRECT
-
ROTARY MEMPHIS STYLE
-
PEDALS TO LOWER
-
PEDALS DIRECT
-
PEDALS SUSTAIN
-
PEDALS SPLIT POINT
-
PERCUSSION ON/OFF
-
PERCUSSION SOFT/NORMAL
-
PERCUSSION SLOW/FAST
-
PERCUSSION 2nd/3rd
-
PERCUSSION VOLUME
-
PERCUSSION DECAY
-
MODEL TYPE
-
MODEL CROSSTALK
-
MODEL KEYCLICK
-
VIBRATO/CHORUS TYPE
-
VIBRATO/CHORUS UPPER
-
VIBRATO/CHORUS LOWER
-
MIDI SPLIT POINT UPPER/LOWER
-
MIDI LOWER OCTAVE
Legend Exp
can store up to 5 Memories for each of the 5 memory banks, for a total of 25 Memories. The
Memory buttons are numbered from [1] to [5] and can be found in the MEMORY section of the front panel.
Press the [BANK] button to see which memory bank is currently selected: the led lights of the Memory buttons
will blink, while the display will show the message "
b
x
", where
x
stands for the currently selected bank.
To select a memory bank, hold down the [BANK] button and press one of the 5 Memory buttons. When
switched on, the display shows the message "
M--
", indicating that no Memory is currently selected. While in
this state,
Legend Exp
is fully functional: it can be played and all parameters and settings can be modified.
However, all changes will be lost if not saved to a Memory. Select a Memory by following the procedure
described above: the display will show the message "
M
xy
" where
x
indicates the memory bank and
y
the
selected Memory. For example, "
M13
" stands for Memory 3 of bank 1. While the Bank has been changed but a
Memory has not been recalled yet, the display shows the number of the current Bank and Memory, and a
blinking dot, indicating that a different Memory Bank has currently been selected. As soon as you select a
Memory, the display will show the new Bank and memory, and the dot will stop blinking.
EDITING AND SAVING MEMORIES
To save a Memory, follow this procedure:
1.
Adjust the drawbars and the parameters shown in the table above to your liking.
2.
Select the desired Memory bank.
3.
Press and hold the [STORE] button (see also point 11 of par. 3.1), and push the button of the Memory you
wish to save. Once the Memory has been saved, the leds of all five Memory buttons flash twice.
4.
Release the [STORE] button.