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own. For example, if player 1 mistakenly hit the triple ring of the “6” segment, they would lose their own army
at the “11” segment.
GAME 36: PAINTBALL
This game is similar to “Battleground” except there is an alternative way to win the battle other than just hitting
the opposing teams’ armies segments. As in the real game of paintball, players can also capture the opposing
team’s flag to win the game. To capture the flag, the double bullseye must be hit 3 times to capture the
opposing teams’ flag! Single bullseyes will not count towards the 3 needed to capture the flag. Double
bullseyes do not have to be scored in the same round and will be tallied during the game. First player to either
capture the flag or eliminate the opposing army is the winner.
Adjustable Difficulty Settings
z
Paintball Doubles Players must either hit 3 double bullseyes to capture the flag or hit double ringed
segments to eliminate armies.
z
Paintball Triples Players must either hit 3 double bullseyes to capture the flag or hit triple ringed segments
to eliminate armies.
GAME 37: CAT & MOUSE
This is a very challenging 2-player game that is best suited for players of advanced skill. One player will play
the role of the cat and the other will be the mouse. The object of the game is for the mouse to get back to his
hole before being caught by the cat. The mouse starts first from the “20” segment and proceeds
counter-clockwise around the dartboard by hitting first the double segment and then the single of each segment.
The cat starts back at the “18” segment and proceeds counter clockwise around the dartboard to catch the
mouse by hitting doubles only of each segment. If the mouse makes it all the way around the board back to the
double 20, the mouse wins the game. If the cat hits the double segment that the mouse is on, the cat has caught
the mouse and has won the game.
GAME 38: TIC-TAC TOE
Using the specified dartboard segments, the object of the game is to close out numbers to gain an X or an O.
Traditional tic-tac-toe rules apply. Three X’s or O’s in a row horizontally, diagonally, or vertically will win the
game. In order to place an X or O in one of the boxes, a player needs to score 3 times within that segment.
(Double and triple rings count) (B is the Bullseye) The number of hits on each segment will be displayed on the
screen. One hit to the segment will show “\” Two hits will show “X” A closed segment will display either an
“ ” or “O” depending on which player is scoring. Use the map below as a guide during play.
12
11
7
3
2
B
6
20
18