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the 20 segment and Player 2 will shoot at the 3 segment. Scoring is cumulated per round. First player to score
15 points is the winner.
Scoring is as follows:
TRIPLE RING = Ringer 3 points
INNER SINGLE SEGMENT (Triangle) = 1 point
DOUBLE RING= Leaner 2 points
OUTER SINGLE SEGMENT (Rectangle) = 0 point
Scores will only count for the player or team with the most points in that round. For example, if player 1 scores
3 points and player 2 scores 1 point, only player 1 will awarded 3 points for that round. Rounds continue until
15 points are scored. Note: you can adjust the end-game point total.
GAME 34: BATTLEGROUND
In this 2-player game, the dartboard is a battleground divided into two halves. The first player to hit all of the
opposing segments (armies) wins the game. Segments do not have to be hit in order.
Player 1 is the “TOP” army and shoots darts at the bottom sections of the board.
Player 1 needs to hit bottom segments (6, 10, 15, 2, 17, 3, 19, 7, 16, and 8)
Player 2 is the “BOTTOM” army and shoots for the top section of the dartboard
Player 2 needs to hit top segments (11, 14, 9, 12, 5, 20, 1, 18, 4, and 13)
Adjustable difficulty settings
are as follows:
BATTLEGROUND DOUBLES
:
• Players shoot for double segments only to eliminate opponent’s armies
BATTLEGROUND TRIPLES
:
• Players shoot for triple segments only to eliminate opponent’s armies
BATTLEGROUND with GENERALS
This variation of the game includes one more obstacle to accomplish. Players must capture the “general” after
all segments (armies) have been hit to win the game. One hit on the bullseye will capture the general. Hits to
the bullseye will not count if all segments are not first closed.
The top cricket scoring display on the dartboard shows player 1’s army segments. Player 2’s army segments are
in the second row. Each time a segment is hit, the corresponding light will shut off. Follow the scoreboard map
on the next page to keep track of which segments you need to hit to win.
GAME 35: ADVANCED BATTLEGROUND
The rules are the same as standard Battleground except now there are land mines on the battlefield!
Players must be careful to avoid the land mines located in the Triple and Double rings of opponents segment
numbers.
Any player that hits a double or triple ring on the opposing teams’ battlefield will lose an army of his or her