Game Service & Troubleshooting
E-3
E.2
The Quantum Theater Magnet
One of the primary elements of the Dialed In playfield is the
Quantum Theater
(in the red oval in Figure E2,
opposite). It features a 3-dimensional display used to project virtual targets/objects and a magnet to interact
with the ball, accordingly, as theater shots are made.
The theater magnet is attached to the underside of the playfield, with its pole protruding up through it (blue
circle in the detail illustration, opposite). The magnet is triggered via a pair of optos, mounted to the back
sides of the flatrails on either side of the theater shot opening (green rectangles in the detail illustration, oppo-
site). There is a Device Test (see pg B-18) and a Game Setting (pg B-31) for the
Theater Magnet
in the Dialed In
menu system.
The
Theater Magnet
will catch and release the ball when virtual Train Bash Target, Captive Ball or Kilowatt
Drop Target shots are made. It will also catch and release the ball with the first theater shot in the Volcano
Disaster Mode and with every shot in the EMP Disaster Mode. It will catch and
hold
the ball for the beginning
of Showdown.
The
Theater Magnet
will catch the ball and attempt to toss it back up, through the theater, when a Drone Mys-
tery box is collected. If something else is being displayed in the theater (such as EMP Mode images), an active
Drone Mystery box will not be shown. However, it will still be collected with the next shot to the theater - and
the ball will be caught and tossed back up, through the theater, as a result.
If your theater shot does not score and/or your theater magnet never catches the ball, one of the black plastic
optos has probably come loose from its mounting hole in one of the flatrails (most likely, the opto on the right
side, next to the pop bumpers). Snap the tabs on the opto housing back into the mounting hole in the flatrail.
If one of the tabs is broken, apply a small dab of silicone to the housing when you reattach it and allow the
silicone to set up overnight before playing the game again.
Figure E2. Dialed In Quantum Theater Magnet.
Note:
Game software monitors the use of the
Theater Magnet
and administers a strict two-second
cool-down period after the magnet is triggered, before allowing it to be triggered again.
Содержание Dialed in!
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Страница 15: ...Game Assembly Setup A 1 Game Assembly Setup Section A...
Страница 43: ...The Dialed In Menu System B 1 The Dialed In Menu System Section B...
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Страница 237: ...Reference Diagrams Schematics D 1 Reference Diagrams Schematics Section D...
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Страница 355: ...Game Service Troubleshooting E 1 Game Service Troubleshooting Section E...
Страница 367: ...Appendices...