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● PULSE
When you assign
‘x’
number of ratchets to a stage, this option ensures that all
‘x’
ratchets will
play in the amount of time occupied by a single clock pulse. In this case,
‘x’
determines both the
repeat rate of the ratchets, and the number of total ratchets played in a gate.
This creates the ‘classic’ ratcheting effect of sequencers from the past. It ensures that ratchets
always repeat at the same rate (regardless of Gate Length), and that the requested number of
ratchets are always heard.
The following example shows the relationship between the number of
RATCHETS
, GATE TYPE,
PULSE DIV
, and a Stage’s PULSE COUNT when
Gate Stretching = ON
and
Ratchets = Pulse
Metropolix Manual
79