Fancom 743
5. Function keys
31
5.15 Water clock
5.15.1 Day water dosing
Per animal
Enter how much water (accurate to the ml) an animal should receive per day.
Water amount
The total amount of water to be given (litres) per day. The computer
calculates this value using the number of animals present and the amount to
be given per animal. The total amount can also be entered and the computer
will calculate the amount per animal.
Water:feed
If this ratio is 0, enter the amounts of feed and water to be dosed separately.
If, however, a fixed amount is entered the computer will calculate the amount
of water to be dosed based on the
Day feed dose
Feed amount setting.
Skip-a-day:
Dosing %
Enter the amount of water to be given on a day when feed is
not given. This is
a percentage of the amount of water given on a normal feeding day.
Skip-a-day:
Offset
Readout of the amount of water by which the daily amount per animal (
Per
animal) can be increased or decreased on a day when feed is not given.
5.15.2 Water clock
Start RunT End
At
Start enter the time at which water should be given; at Run Time how
long (hours, minutes and seconds) watering must remain active. The
computer calculates the
End Time (the time at which watering should stop)
using these two settings.
>>Daydosering
1
Per
animal
0.000
Hvh. water 0
Water:feed 0.00
1 Day water dose
2 Water clock
>>Day dose
1
Per animal 0.000
Water amount 0
Water:feed 0.00
Skip-a-day
Dosing % 50
Offset 0.000
>>Water clock_1
1
Start RunT End
9:00 1:30: 0 10:30
Amount ( 0) 0
Status FREE
B.rhythm( 0) 0
Water time dur.
Copy to all
storage silos?
NO
next water clock (max. 24 times per storage silo)
previous water clock
Содержание 743
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