Eurogames Srl – Operation and maintenance handbook – Mini Car
19
J1.15=Emergency
This parameter selects the function of the J1.15 Timer input.
“Emergency”: When the input is activated, the timer stops. To be used with the
emergency button.
“FreeCoins”: When the input is activated, the timer operates as if the game
coin was inserted. When this input is disabled, the timer stops. To be used with
a key that enables the “FreeCoins” function.
“S”: Used for operation with seat belts with active protection. The seat
belt sensor stops the motor if the belt is unfastened. If the radio module is
mounted, all of the cars on the track with a radio module stop. All of the seat
belts must be fastened and the “START” button pressed from the remote control
in order to restart.
Max Speed=100%
Maximum speed. This parameter defines the “Speed” parameter scale.
End-Sensor=Off
If “OFF”: game ends when time is over.
If “ON”: game ends after time is over and after cars runs on magnetic strip. For
this function the magnetic strip must be mounted in the track. In any case, if the
sensor doesn’t detect the magnetic strip, the game ends automatically after
“EndSensTime” seconds.
EndSensTime=250s
Maximum allowed playing seconds after game is over when car doesn’t reach
magnetic strip.
Switch= - - - - - - - - -
GLHRKCSEF
Input status. Every input shown its own letter.
G=COIN, L=LOW, H=HIGH , R=RETRO, K=CLOCHE,
C=CLACSON, S=SENSOR , E=EMERGENCY, F=TURN LIGHT
Note: In the “Bumper Boat” product the pedal status is inverted.
Software V3.8 MC
Software version (read only).
Other functions
-
If no buttons are pressed for at least 60 seconds the screen returns to the main menu first item.
-
During the over current alarm condition the display shown the “MotorHighCurrent” message. An
alarm sound like an horn is emitted and the game lamp is flashing. The alarm will reset automatically
after about 4 seconds.
-
If the cooling fin temperature exceeds the set maximum, a “High Temperature” alarm appears, the
race ends and the motors stop. You must wait for the automatic alarm reset in order to be able to
start other races.
-
When the game is over if the battery voltage is low a “LOW BATTERY” message is emitted every 7
seconds.
-
If more than one coin is needed to start the game after the first coin is inserted the lamp starts to
blink and a sound message is played. The message depends on the language parameter selected.
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