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9
Programming
Opening «Soundslot 1» will open a new window as illustrated
below in Figure 12. Contents of the new window will vary by
sound file. You will notice 2 subsections:
achieved.
Filter: You can set how fast the fan motor will react to changes
•
of the desired speed. The value 0 gives a direct adjustment, while
higher values cause a smooth transition. This can sometimes cause
realistic smoke effects.
Steam boost: This box must be set anywhere you want bursts of
•
steam to play. Only if the box is checked will the smoke generator
instruct the LokSound decoder to generate a steam burst. Other-
wise, a continuous vapor is discharged (Diesel mode).
Opening Soundslot 1
Figure 11:
a) states and state transitions
b) characteristics of the selected state or state transition
Shown in the left part properties change interactively depending
on what was in the tile marked on the top right. Transitions are
triggered by a white rectangle shown. Click with your mouse the
«Stop» as in the shown figure.
To adjust the Smoke Unit settings for this
state look to the left at the state properties
in the section labeled «ESU Smoke Unit».
Fan: Here you can set the speed of the fan
•
motor. The larger the Values, the faster the
fan spins and the more smoke is expelled.
A value of 255 means «full throttle». The
appropriate values you need depends on
the model. High fan speed usually also re-
quire a higher heating temperature, so that the desired amount of
smoke is also generated.
Temp: Allows you to set the temperature in degrees Celsius. High-
•
er values produce more smoke, but lead to high thermal stresses
the smoke generator. The maximum temperature of the smoke
generator is also internally limited and dependent of the me-
chanics. The potential setting of 255 ° C therefore will not be
Soundslot 1 open
Figure 12:
a)
b)