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There are a number of parameters that you can adjust for a shape chase. The first field in the display is the
shape type, use data wheel #1 to select from the list. The second field in the display is the step time, use
data wheel #2 to adjust the speed of the chase. The wheel will increment the value in .1 second steps. Press
“fine” to increment in .01 second steps or place the cursor under any of the digits and use the + or –
switch to select the step time. Use data wheel #3 to adjust the X size. This is the width of the shape. Use
data wheel #4 to adjust the Y size. This is the height of the shape. Press the right cursor switch until you
can view the second page of the shape chase display. From there you can use data wheel #1 to select the
direction of the movement. Use data wheel #2 to adjust the offset (explained next). Use data wheels #3 or
#4 or an external keyboard to enter a name for the chase.
The “offset” adjustment lets you spread the positions of multiple fixtures across a shape. For example, a
circle shape is made up of 48 segments. With an offset value of 1, each fixture will point to a spot on the
circle that is 1 segment ahead of or behind the next fixture depending on the direction and the order that
the fixtures were selected. You will have to experiment with different offset values and fixture orders to see
the result. You can turn fixtures on and off in different orders to see what happens without losing any of
the center positions. If the offset is set to 0, all fixtures will move in unison.
NOTE:
The X and Y size settings as well as the direction affect all fixtures in the chase. The only
individual setting for each fixture is the center of the shape for that fixture.
After you are finished adjusting the shape chase parameters, turn off the “fixture” switch so that you can
select the page and number location to save the chase. Any locations that are currently occupied by other
chases will be lit. Select an empty location or press a number that is lit if you want to overwrite it. After you
have saved the chase, the “record” and “chase” LEDs will continue to flash, allowing you to continue to
add to or edit the chase in case you would like to save a slightly different version at another location. To
exit record mode, press “record” and the LEDs will stop flashing.
SIMPLE FLASH CHASE
The simple flash chase is a quick and easy dimmer/shutter flash chase that flashes a single moving light
fixture or a single conventional dimmer at each step. Simply begin by pressing fixture numbers or flex fader
flash buttons in the order you want them to be chased. The flex faders must be configured as conventional
dimmers. If a moving light has a dimmer or shutter channel they will automatically be included in the
chase.
Press the “go” switch to view the chase as you are creating it. You can adjust the step time and the fade
time, which allows the dimmers to fade up and down rather than flash on and off instantly. You can also
enable the speed lock that prevents the beat or audio buttons from controlling the speed of this particular
chase. In some cases this is desirable when running many chases at once and you want to use the beat
control for some chases but not for others. The name entry field is on the second page of the chase display.
As with all other chases, turn off the fixture LED in order to view the available memory locations then
press the number switch where you want to save the chase. After you have saved the chase, the “record”
and “chase” LEDs will continue to flash, allowing you to continue to add to or edit the chase in case you
would like to save a slightly different version at another location. To exit record mode, press “record” and
the LEDs will stop flashing.
Содержание show designer 3
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