EmulationPro
Manual
10 H
ARDWARE
The EmulationPro software works together with the Art SSC, Art IO and Art B6 hardware. To unlock the
software you need at least one Art SSC. You can add more Art SSCs to unlock more DMX universes.
IoCores can be added provide GPI triggers or switch external equipment with the GPO relays. B-Stations
provide a physical user-interface to select for example cues, palettes or other eKects.
Dumping content into the Art SSC
Once the Art SSC is connected to the EmulationPro software
it becomes 'mastered' and will act as input/output interface;
capturing incoming DMX, MIDI, timecode and GPI triggers in
real-time as well outputting the EmulationPro's data via the
DMX outputs.
The Art SSC also has many features for standalone usage,
making it a powerful and compact solid-state lighting controller. The lighting scenes can programmed
via the Art SSC's web-interface or captured via DMX or Art-Net input. Alternatively, you can use the
EmulationPro software to program the standalone memory of the Art SSC.
The Art SSC has two type of memory: Cues in the 'console' page and Recordings in the 'Recorder' page;
both can be uploaded by EmulationPro. To program the cues simply create a lighting scene and dump
this 'DMX snapshot' into one of the 255 available cues by pressing the DUMP button and entering the
cue number followed by ENTER. The command-line would show for example:
> DUMP 3
You can also store a cuelist into the recording memory of the Art SSC. First you create a cuelist and
assign it to playback. Then press the DUMP button, then press the playback's GO button, enter the
recording number followed by enter. In the command-line it would show like:
> DUMP PB2 12
When the cuelist has multiple cues and their conditions are set to follow, then the complete cuelist will
be stored taking into account the programmed delay and fade times.
When the current cue in the cuelist has a condition set to halt, then only that cue is stored. If this cue
contains any matrix patterns or intensity FX, colour FX or other FX then the duration of the FX will be
used for the recording. In this case, EmulationPro will automatically make sure the pattern of FX will
make one complete cycle in order to record a seam-less loop.
When your patch is spread out over multiple Art SSCs, EmulationPro will distribute the generated DMX
data over the recording in the various Art SSCs.
p
Содержание EmulationPro
Страница 1: ...Manual EmulationPro ...
Страница 32: ...EmulationPro Manual Livid Instruments Ohm64 The Livid Instruments Ohm64 is supported Plug Play p31 ...
Страница 33: ...EmulationPro Manual Novation Launchpad The Novation Launchpad is supported Plug Play p32 ...
Страница 34: ...EmulationPro Manual Korg nanoKontrol The Korg nanoKontrol is supported Plug Play p33 ...
Страница 40: ...EmulationPro Manual NOTES p39 ...