Chapter 7: Preset Programming
91
PRESET PROGRAMMING
Suppose we added yet another dimension to the filter model. We
could have the realtime
Morph
parameter, the
Frequency Tracking
parameter (set at note-on time) and one more parameter, perhaps
controlling the amount of the filter peaks with key velocity. A way to
visualize a three-dimensional filter model is shown by the diagram
below.
••• Note: The Frequency
Tracking parameter is
Transform 1.
••• If the frequency graphs
at the corners of the cube are
confusing you, think of them
as the settings on a graphic
equalizer.
Each axis of the three-dimensional cube changes the filter in a differ-
ent way. In the example above, key number is being applied to the
Frequency Tracking parameter in order to make the filter frequency
track or follow the notes played on the keyboard. Assigning the Key-
board to frequency is called
Key Tracking
and is used to keep the tim-
bre of the sound constant as you play up and down the keyboard.
Without key tracking the sound would get duller as you move up the
keyboard and could sound completely different at opposite ends of the
keyboard. Because Frequency Tracking is so important it has been
assigned its own parameter which is used in many of the filters (there
are exceptions).
In the filter model above, there is another note-on (defined at the time
the note is pressed) parameter,
Transform 2
. Unlike the Frequency
Tracking parameter, the effect of Transform 2 may vary from filter to
filter. In the example above, Transform 2 is being used to vary the size
of the peaks and notches in the filter. The frequency plots in the
upper plane of the cube have sharper peaks. Key velocity could be
used to control Transform 2 and the sharpness of the filter peaks.
The
Cube
filters are actually constructed of eight different complex filters.
Key Number
Frequency Tracking
Transform 2
Velocity
Morph
Morph
Transform 2
Transform 2
Morph
Transform 2
Real-Time
Morph
Frequency Tracking
Frequency Tracking
Frequency Tracking
Содержание MORPHEUS
Страница 10: ...1 Chapter 1 Basic Setup INTRODUCTION BASIC SETUP ...
Страница 11: ...Morpheus Operation Manual 2 ...
Страница 19: ...Morpheus Operation Manual 10 ...
Страница 20: ...Chapter 2 Basic Operation 11 BASIC OPERATION ...
Страница 26: ...Chapter 3 Master Menu 17 MASTER MENU ...
Страница 27: ...Morpheus Operation Manual 18 ...
Страница 30: ...Chapter 3 Master Menu 21 MASTER MENU GLOBAL VELOCITY CURVES ...
Страница 36: ...Chapter 4 Midimap Menu 27 MIDIMAP MENU ...
Страница 37: ...Morpheus Operation Manual 28 ...
Страница 46: ...Chapter 5 Effects Section 37 EFFECTS SECTION ...
Страница 47: ...Morpheus Operation Manual 38 ...
Страница 66: ...Chapter 6 Hyperpreset Menu 57 HYPERPRESET MENU ...
Страница 67: ...Morpheus Operation Manual 58 ...
Страница 76: ...Chapter 7 Preset Programming 67 PRESET PROGRAMMING PRESET PROGRAMMING ...
Страница 77: ...Morpheus Operation Manual 68 PRESET PROGRAMMING ...
Страница 93: ...Chapter 7 Preset Programming 83 PRESET PROGRAMMING ...
Страница 109: ...Chapter 8 Preset Menu 99 PRESET MENU ...
Страница 110: ...Morpheus Operation Manual 100 ...
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Страница 139: ...Chapter 9 Copy Menu 129 COPY MENU COPY MENU ...
Страница 140: ...Morpheus Operation Manual 130 COPY MENU ...
Страница 147: ...Chapter 10 Step by Step 137 STEP BY STEP STEP BY STEP ...
Страница 148: ...Morpheus Operation Manual 138 STEP BY STEP ...
Страница 171: ...Chapter 11 Reference Section 161 REFERENCE SECTION ...