VOICE DEFINITION MODULE
© 1985, 1986, 1987 E-mu Systems, Inc. Page 96
22 - VELOCITY ASSIGNMENT TO FILTER
This function ties the filter cutoff frequency and/or filter ADSR attack and/or filter
Q
to how forcefully you play the keyboard.
Application:
Acoustic instruments often sound brighter when played forcefully. The
Emulator II can simulate this effect by tying filter cutoff to keyboard dynamics.
Application:
Tying keyboard dynamics to filter ADSR attack is very useful with string
parts when you want legato sections to sound more timbrally muted than percussive
sections.
Application:
Increasing Q with increasing velocity thins out a sound, yet also increases
its sharpness. This can work well with percussive Voices when you want a more intense,
but not necessarily louder, sound.
1. With the module active, Current Voice assigned (GENERAL INSTRUCTIONS 2),
and the ENTER LED either lit steadily or off, key in 22. The display says:
Vel-Freq Atk Q
00 00 +00
Slider A
determines the extent to which keyboard velocity controls filter cutoff
frequency. When set to 00, the filter cutoff frequency remains constant no matter
how forcefully or softly you play the keyboard. Progressively higher values give a
wider cutoff frequency range by lowering the cutoff frequency for softer playing
(see
Fig. VDEF-17).
Example: When set to 05, softly played notes have a
somewhat lower cutoff frequency than ‘forcefully played notes; when set to 15,
softly played notes have a drastically lower cutoff frequency.
Slider B
determines the extent to which keyboard velocity controls filter attack
time. When set to 00, no matter how hard or soft you play the filter attack time
will remain as set by Filter parameter 3A. Increasing the value causes the filter
attack time to increase as you play more softly. A setting of 15 gives the greatest
variation in attack times between hard and soft playing.
Slider C
determines the extent to which keyboard velocity controls filter Q. When
set to 00, no matter how hard or soft you play the Q stays constant. With positive
values (up to +15), playing more forcefully increases the Q. With, negative values
(down to -15), playing more forcefully decreases Q. Note that overall volume
levels can change with changes in Q; this is normal.
Note:
The above settings all interact with the Filter module controls. You will
probably need to “tweak” the Filter module settings for optimum results.
2. To exit to another function, see GENERAL INSTRUCTIONS 3 (“Exiting a
Function”).
Содержание EII+
Страница 11: ...INTRODUCTION 1985 1986 1987 E mu Systems Inc Page 11 INTRODUCTION ...
Страница 20: ...INTRODUCTION 1985 1986 1987 E mu Systems Inc Page 20 ...
Страница 26: ...THE GUIDED TOURS 1985 1986 1987 E mu Systems Inc Page 26 THE GUIDED TOURS ...
Страница 84: ...VOICE DEFINITION MODULE 1985 1986 1987 E mu Systems Inc Page 84 Fig VDEF 8 Fig VDEF 9 ...
Страница 118: ...PRESET DEFINITION MODULE 1985 1986 1987 E mu Systems Inc Page 118 ...
Страница 168: ...ENTER MODULE 1985 1986 1987 E mu Systems Inc Page 168 ENTER MODULE ...
Страница 170: ...SEQUENCER MODULE 1985 1986 1987 E mu Systems Inc Page 170 SEQUENCER MODULE BACKGROUND EXT CLOCK SETUP EDIT ...
Страница 214: ...SMPTE SUPPLEMENT 1985 1986 1987 E mu Systems Inc Page 214 SMPTE SUPPLEMENT OVERVIEW PROTOCOL ...