SB AWE32 Developer's Information Pack
PART I Introduction
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8
Copyright
Creative Technology Ltd., 1994-1996
Version 3.00
Getting Assistance
If you have any comments, suggestions, questions, or problems concerning this information pack, please
feel free to contact us. You can reach us at:
CompuServe: GO BLASTER
Internet E-mail address: [email protected]
What You Need To Know
This manual assumes you are an experienced software developer who is familiar with using Sound
Blaster cards or any of its derivatives. Thus, the focus in this document is on highly technical aspects of
the cards.
This developer information pack supports the following programming tools :
•
Microsoft Visual C++ version 1.0 and 1.5
•
Microsoft C version 6.0 and 7.0
•
Borland C++ version 3.1 and 4.0
•
Watcom C/C++
32
version 9.5 and 10.0
•
MetaWare High C/C++ version 3.2
•
Symantec C/C++ version 6.1
The real mode DOS object libraries are available for the following memory models:
•
Small
•
Compact
•
Medium
•
Large
A flat model protected mode library is also provided.
Before you proceed to Part II, III and IV of this manual, you need to familiarize yourself with the
hardware functional blocks of the Sound Blaster AWE32 audio card. A diagram of the functional blocks
is provided below.