Product Guide 23
5. In the Insert Disk message box, click the OK button without inserting
any CD.
6. If 3D Blaster RIVA TNT2 M64 drivers and later versions of DirectX drivers
are already installed, click the Skip File button until the Adapter Type group
box or the Adapter tabbed page appears.
7. Click the two Close buttons to close the Display Properties dialog box.
8. When prompted to restart your system, click the Yes button.
After you have restarted your system, the newer DirectX drivers will work
with the latest 3D Blaster RIVA TNT2 M64 drivers.
Problem with OpenGL
Applications
When starting OpenGL Screen Saver or applications in Windows 98, the
message “No local buffer memory available” appears.
Solution
Set a lower resolution and color depth:
1. Right-click your desktop, and then click Properties on the shortcut menu.
2. In the Display Properties dialog box, click the Settings tab.
3. In the Desktop Area group box, move the slider to set a lower resolution.
4. In the Color Palette group box, set to 640x480 and 16-bit color (high color)
for OpenGL applications to work properly.
OpenGL applications run uncharacteristically slowly in Windows 98.
Cause
OpenGL applications do not support Windows 98’s multi-monitor feature.
Consequently, Windows 98 disables all hardware acceleration when the
multi-monitor option is enabled.
Solution
Disable the multi-monitor option:
1. Right-click your desktop, and then click Properties on the shortcut menu.
2. In the Display Properties dialog box, click the Settings tab.
3. Clear the Extend my Windows desktop onto this monitor check box.
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