
Electronic Talking Chess Board Set
K698
Instructions for Use
Please read and retain these instructions for future reference
v001: 16/03/22
Page No. 27
8.2 HOW TO PLAY CHECKERS
8.2.1 The Checkers board and pieces
Checkers (or Draughts) is played on an 8x8
chequered board, but the pieces only move on
squares of one colour. Each of the opponents
(“Black” and “White”) starts with 12 pieces, arranged
like this:
The players take it in turns to move one piece at a
time. Black moves first
. The object of the game is to
leave your opponent without any moves.
This is
usually achieved by capturing all his pieces, but you
also win if you immobilize them all by blocking them.
Sometimes neither player is able to win. This is often
the case when only a few pieces remain, the same
number on each side.
8.2.2 The man and how it moves
At the start, each of the 24 pieces is called a man. Its ordinary move is one square diagonally forward, onto a
vacant square. In the starting position (e.g.), the black man on c3 may move to b4 or d4. In reply, White may
move his man from b6 to either a5 or c5; or his man
on h6 may go to g5; etc.
8.2.3 Capturing enemy pieces
A man captures an enemy piece by moving two
squares forward along the diagonal, jumping over the
enemy to land on the vacant square beyond. The
enemy piece is removed from the board.
In
Checkers,if you can make a capture, you must do so.
In this position Black has the choice of two captures:
–
The man on c3 can capture the white man
on d4 by jumping over it and landing on e5.
–
The man on e3 can capture the same white
man by jumping to c5.
In either case, the man making the capture will be
captured in turn. Then (as you can see), each player
will capture one more man.