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10
EFFECT
BASS OD/DS
Parameter
Value
Explanation
TYPE
Selects the type of overdrive/distortion.
MID BOOST
This is a booster with unique characteristics
in the midrange.
CLEAN BST
(CLEAN BOOST)
This not only functions as a booster, but also
produces a clean tone that has punch even
when used alone.
TREBLE BST
(TREBLE BOOST)
This is a booster that has bright
characteristics.
BASS OD
Overdrive tuned especially for use with
basses.
BASS DST
Distortion tuned especially for use with
basses.
BASS MUFF
This models the Electro-Harmonix BASS Big
Muff π.
DRIVE
0–120
Adjusts the depth of distortion.
TONE
-50–+50
This adjusts the tone.
E.LEVEL
(EFFECT LEVEL)
0–100
Adjusts the volume of the effect sound.
BOTTOM
-50–+50
Adjusts the tone for the low frequency range.
Turning this to the left (counterclockwise)
produces a sound with the low end cut;
turning it to the right boosts the low end in
the sound.
D.LEVEL
(DIRECT LEVEL)
0–100
Adjusts the volume of the direct sound.
100=±0 dB
SOLO SW
OFF, ON
Switches to a tone that is suitable for solos.
SOLO LVL
(SOLO LEVEL)
0–100
Adjusts the volume level when SOLO SW
is ON.
GRAPHIC EQ
Parameter
Value
31 Hz
-20–+20 dB
62 Hz
125 Hz
250 Hz
500 Hz
1 kHz
2 kHz
4 kHz
8 kHz
16 kHz
LEVEL
-20–+20 dB
* If a mono effect or a loop is connected after this effect, the stereo effect is lost.
PARAMETRIC EQ
Parameter
Value
Explanation
LOW GAIN
-20–+20 dB
Adjusts the low frequency range tone.
HIGH GAIN
-20–+20 dB
Adjusts the high frequency range tone.
LEVEL
-20–+20 dB
Adjusts the overall volume level of the
equalizer.
LM FREQ
(LOW-MID
FREQUENCY)
20 Hz–10.0 kHz
Specifies the center of the frequency
range that will be adjusted by the LOW-
MID GAIN.
LM Q
(LOW-MID Q)
0.5–16
Adjusts the width of the area affected by
the EQ centered at the LOW-MID FREQ.
Higher values will narrow the area.
LM GAIN
(LOW-MID GAIN)
-20–+20 dB
Adjusts the low-middle frequency range
tone.
HM FREQ
(HIGH-MID
FREQUENCY)
20 Hz–10.0 kHz
Specifies the center of the frequency
range that will be adjusted by the HIGH-
MID GAIN.
HM Q
(HIGH-MID Q)
0.5–16
Adjusts the width of the area affected by
the EQ centered at the HIGH-MID FREQ.
Higher values will narrow the area.
HM GAIN
(HIGH-MID GAIN)
-20–+20 dB
Adjusts the high-middle frequency
range tone.
LOW CUT
FLAT,
20 Hz–800 Hz
This sets the frequency at which the low
cut filter begins to take effect. When
“FLAT” is selected, the low cut filter will
have no effect.
HIGH CUT
630 Hz–12.5 kHz,
FLAT
This sets the frequency at which the
high cut filter begins to take effect.
When “FLAT” is selected, the high cut
filter will have no effect.
* If a mono effect or a loop is connected after this effect, the stereo effect is lost.
AC. GUITAR SIMULATOR
Parameter
Value
Explanation
BODY
0–100
Adjusts the body resonance.
LOW
-50–+50
Specifies the sense of volume for the low-frequency
range.
HIGH
-50–+50
Specifies the sense of volume for the high-frequency
range.
LEVEL
0–100
Specifies the volume of the effect.
DEFRETTER
Parameter
Value
Explanation
SENS
0–100
This controls the input sensitivity of the defretter.
DEPTH
0–100
This controls the rate of the harmonics.
TONE
-50–+50
Adjusts the amount of blurring between the
notes.
E.LEVEL
(EFFECT LEVEL)
0–100
Adjusts the volume of the effect sound.
ATTACK
0–100
Adjusts the attack of the picking sound.
RESONANCE
0–100
Adds a characteristically resonant quality to the
sound.
D.LEVEL
(DIRECT LEVEL)
0–100
Adjusts the volume of the direct sound.
100=±0 dB