44
Using the projector
System Setup : Basic
menu
3D
3D Mode
This projector features a 3D function which enables you to enjoy the 3D
movies, videos, and sporting events in a more realistic way by presenting the
depth of the images. You need to wear a pair of 3D glasses to view the 3D
images.
When the 3D Mode function is enabled:
• The brightness level of the projected image will decrease.
• The Preset Mode cannot be adjusted.
• The Keystone can only be adjusted within limited degrees.
3D Sync Invert
When you 3D image is distorted, you can enable this function to switch
between the image for the left eye and the right eye for the more comfortable
3D viewing experience.
See
"Watching 3D content" on page 38
for details.
Function
Description
Language
Sets the language for the On-Screen Display (OSD) menus. See
"Using the
menus" on page 26
for details.
Splash Screen
Allows you to select which logo screen will display during projector start-up.
You can choose
BenQ
logo screen,
Blue
screen or
Black
screen.
Projector Position
The projector can be installed on a ceiling or behind a screen, or with one or
more mirrors. See
"Choosing a location" on page 13
for details.
Auto Off
Prevents unnecessary projection when no signal is detected for a long time. See
"Setting Auto Off" on page 48
for details.
Sleep Timer
Sets the auto-shutdown timer. The timer can be set to a value between 30
minutes and 3 hours.
Menu Settings
Menu Display Time
Sets the length of time the OSD will remain active after your last key press.
Menu Position
Sets the On-Screen Display (OSD) menu position.
Blank Reminder Message
Sets whether the blank reminder message is displayed by the projector while
the image is hidden.
Input Source
Selects an input source to be projected. See
"Selecting an input source" on
page 25
for details.
Source Rename
Renames the source to your desired name. See
"Selecting an input source" on
page 25
for details.
Auto Source Search
Sets whether the projector searches automatically for input sources. If the
source scan is
On
, the projector will scan for input sources until it acquires a
signal. If the function is not activated, the projector selects the last used input
source.