API Specific 53
Restore default settings
1
Move the mouse to the bottom right-hand corner of the window.
2
Click
Defaults
.
Note:
Clicking
Defaults
will restore the defaults for the current view
only. Previous settings are not altered and will be saved once you
click
OK
.
API Specific
Use the
API Specific
dialog to select settings that are exclusively for the
Direct 3D
®
and OpenGL
®
Application Programmable Interfaces (API).
These settings are provided for resolving certain incompatibilities within
3D applications that use one of these APIs.
Use this dialog when you are know which type of API (Direct 3D
®
or
OpenGL
®
) your 3D application uses, and you want to select a particular
API-specific feature.
If you are not sure which API your 3D application uses, consult the
documentation of your 3D application.
Set Enable geometry instancing
Geometry Instancing allows the GPU to create multiple objects from a
single geometric model, rather than passing an entire new model for each
item on the screen. This increases the rendering speed of images such as
leaves, or grass.
1
From the Tree View pane, expand
3D
.
2
Click
API Specific
.
3
Select
Enable geometry instancing
to place a check mark in the
check box.
Set Support DXT texture formats for Direct 3D
®
This option enables support for DirectX® compressed texture formats.
DXT requires half the amount of memory to draw the same amount of
textures. This frees up memory while achieving high quality graphics.
1
From the Tree View pane, expand
3D
.
2
Click
API Specific
.
3
Select
Support DXT texture formats
to place a check mark in the
check box
.
Содержание Radeon X1650 GTO
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