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LOOPER ENGINE
ADDAC112 User’s Guide
page 13
ADDAC SYSTEM
LOOPER CONTROLS:
[LOOP VOLUME] sets the LOOP playback overall volume.
[LOOP SELECT] Determines which LOOP to play from the list in the
current PRESET.
[LOOP PITCH] Determines the buffer playback rate setting the Pitch
of the Loop from -2 to +3 octaves. The QUANTIZE Settings will influence
this setting.
[OVERDUB DECAY] while recording determines the ammount of the
previous buffer content to be kept in the new buffer.
CONTINUOUS RECORDING SETTINGS:
Continuous recording is vital to apply a granular effect to an
incoming audio source, adding some indeterminancy to the
recording timing can create very interesting results we added
two methods for this, Probability and Delay.
RECORDING PROBABILITY:
[REC PROBABILITY] Determines the probability that the recording
will happen.
Recording is happening in a loop depending on the probability
set here it will either record through the buffer or will REST and go
through the buffer without recording at the end of the buffer it will
calculate the new probability and record or rest for the next buffer
period.
RANGE: 0 to 100%
RECORDING DELAY:
[DELAY DIVISION] Determines the ammount of delay to pause for
upon reaching the end of the buffer, meaning the continuous
recording will pause at every recording loop for a multiple of
1/32 of the buffer length.
The DELAY led will light up while in this recording delay state
RANGE: 1 to 32
[DELAY DEVIATION] sets the ammount of deviation from the [DELAY DIVISION] setting.
RANGE: 0 to 100%
REC/PLAY MODES & ON LOOP CHANGE SETTINGS:
These options are shared for REC/PLAY modes as well as to define what happens whenever a new LOOP is
selected using the [LOOP SELECT] knob or CV input.
[IMMEDIATE / ON LOOP]
REC: Determines if whenever a Recording is enabled it will start recording immediatelly or when the Play
head crosses the end of the loop point and start recording from the beginning of the loop.
ON LOOP CHANGE: Determines if the new selected LOOP plays immediately after being selected or if it
waits for the current LOOP to reach the end point and then make the LOOP change.
[RESET / PAUSE]
PLAY: Determines if when PLAY is engaged the loop will start from it’s current position or if it resets to it’s
start position.
ON LOOP CHANGE: Determines if the new selected LOOP plays back from it’s start point or resumes at the
previous paused point
If a LOOP is changed while Recording the [LOOP SELECT] control will be ignored.