OPERATION
for a high resolution computer output. When display adjustments are made, the new
settings are automatically saved in one of the projector's setup memories.
There are two types of setup memories: Input and Recall. Both memory types store the
same parameters. The only difference is that Input memories store display settings for a
particular physical input (e.g., switcher 0, slot 1) while Recall memories can be used with
any input.
At any one time, one setup memory is the
current setup memory.
The display
settings in the current setup memory are used for the current display. When a source is
selected by entering its input number, the Input memory for the selected input becomes
the current setup memory (unless ASR is on and is triggered). If a Recall memory is
selected, it becomes the current setup memory. Display adjustments are automatically
saved in the setup memory, which is current at the time of adjustment (unless the setup
memory is locked - explained later).
Input Memories
>
As mentioned above, Input memories store display settings for each physical input (i.e.,
switcher 0, slot 1). When an input is selected, the Input memory for that input becomes
the current setup memory and its display settings are used (unless ASR is on and is
triggered). If the input is being selected for the first time, a new Input memory is created.
Recall Memories
>
Recall memories provide an alterative to using the display settings stored in the Input
memory of the selected source. For example, you may want to temporarily disconnect a
computer connected to the projector's RGB
input and in its place, connect another
computer with different signal characteristics. Since the connection is only temporary you
don't want to change the display settings stored in the Input memory. Instead, you can
select a Recall memory, which has the settings you want for the new input. If there are
many devices, which will be sharing the same input, many Recall memories can be
created to store the display settings for each. On the other hand, if there are many sources
on different inputs with exactly the same signal characteristics, it may be possible for
them to share the same Recall memory.
Recall memories are
identified by a two digit number. Any number from 01 to 99 can be
assigned, although only 80 memory spaces exist.
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