82
Custom Voice Edit
The Full Edit Parameters
The
FULL EDIT
mode can be entered as described on page 78. The
FULL EDIT
mode can be used to edit both
internal voices and voices in the custom voice group.
Use the [
] and [
] LCD buttons to the right of the display to select the
E1:BASIC
,
E2:CONTROLLER
,
E3:ENVELOPE
,
E4:EFFECTS
and
STORE/CLEAR
display pages. Use the
▲
and
▼
buttons to the left of the
display to select the various parameters within each page.
Many PSR-4000 orchestra voices are actually made up of two sounds “layered” together. Each of these layers
is called an “element”.
SINGLE
will appear in the upper left corner of the display when a 1-element voice is being
selected for editing, and
DUAL
will appear when a 2-element voice is selected.
DRUM
will appear when a drum kit
voice has been selected (drum kit voices are all single-element). When a 2-element voice which allows individual
editing of each element is selected the
ELEMENT
LCD button can be used to select the element to be edited:
A
or
B
. The
COMPARE
LCD button can be used during editing to compare the sound of the original voice with the edited
voice.
E1:BASIC
■
NAME
........................................................................................................................................................................................................
■
WAVE
(except for the DRUM KITS)
...................
A name of up to 12 characters can be entered for
each custom voice. Use the
< >
LCD [
▲
/
▼
]
control to move the name cursor to the various
character positions, then use the
A~Z
,
a~z
or
0~9…
LCD [
▲
/
▼
] control to select the required
character for each position. The
A~Z
LCD [
▲
/
▼
]
control selects capital letters, the
a~z
LCD [
▲
/
▼
]
control selects lowercase letters, and the
0~9…
LCD [
▲
/
▼
] control selects numbers and special
characters.
Use the
WAVE
▲▼
LCD [
▲
/
▼
] controls to
select a wave. The “wave” is the raw sound on which
the voice is based. 2-element voices use two waves.
The PSR-4000 has 450 waves in internal read-only
memory. Waves from custom voices can also be
used.