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This is a simplified version of
Cricket
. The objective is to close all the numbers
as soon as possible. No score is given for hit on a closed number at any time.
CUT THROAT CRICKET
This is a reversed version of
Cricket
in scoring. Most popularly being played
with 3 players. Two of the players may joint up and sack another player before they
turn to each other for a fight.
After a number is closed, a hit for the scoring is being add to the opponents'
scores. The higher cumulative score is on the losing side. However, no score will be
added to a player who has the number already closed. The winner is who has the
lowest score and closed all the numbers first. If a player closed all the numbers first
but also has a higher score, he/she must keep on scoring to bring opponents' scores
surge over or equal to his/her score. Hence, the best strategy is to close the numbers
as soon as possible to block others from giving you points, while adding the chance to
penalize others.
KILLER CRICKET
This game is muchlike NoScoreCricket with an added twist. When a numberis
closed, the player has a chance to eliminate opponents’ marking by hitting the same
number again. However, if the number closed as well, then no marks will be taken
away from that player. Note/; istad of turning in a light, each positive marking will turn
off a light on the screen. The playerwho closes all the numbers frst is the winner.
Example: For the number 19, Playr1 has one hit ( one light off), Player2 has two hits
(two lights off, and Player 3 has numbr 19 closed ( three lights off). Player 4 comes p
and hits a triple 19, so he closed number 19, too. Player4 then aims an hits in the
number again. In consequence, Player a and 2 now have one lightput backon for19,
and Player 3 is notaffected. This means that Player a and 2 are 1 hit furtht away from
chosing 19.
COLOR
To begin this game, the first player need to on behalf of player 1, 3, 5, 7 to
throw one dart to determine which block/color (#20 color or #1 color) players will shoot
at. If the first player threw #20 color, then the player 2, 4, 6, 8 need to throw # 1 color.
(If the first player hits a bull’s eye with this dart, he/ she must throw again to decide
the color). Each player then tries to hit their olor target in order to add up to the total
score (which must be decided on and set up in Game Options at the beginning of the
game: 200, 400, 600, 800, 1000). If a player throws a dart n an total score. The first
player to pre-set final score wins.
BONUS COLOR
This game is played the same as “ Color” with the following exception. If a
player throws their dart n an opponent’s color, that opponent gets the points added
toeards his totoal score.
CORRECTIONAL COLOR
This game is played the same as “ Color” with the following exception. If a
player throws their dart in an opponent’s color, those points are deducted from the
player’s total score.
NO SCORE COLOR
This game is played the same as “ Color” with the following exception. Each
player then tries to hit their color target to mark one point. ( The total score must be
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decided on and set up in Gam Option at the beginning of the game: 3,4,5,6, ot 7
totoal marks). If a player throws a dart in an opponent’s color, onemark is removed
from the player’s total score and the player loose his run. ( The bullseye does count
towards your total score.) The winner will be the only player with marks remaining
( when all others are at zero).
FREE DART COLOR
This game is played the same as “ Color” with the following exception. Each
player then tries to hit their color target to gain the highest possible score. ( The total
number of darts to be thrown must be decided on and set up in Game Option at the
beginning of the games: 5,10,15,20 total darts). If a player throws a dart in an
opponent’s color, it does not count towards the total score. (The bull’s eye count
toward your total score.) The Player with the highest total of point after all darts are
thrown is the winner.
LEAGUE CONTEST
There are always 2 / 4 / 6 / 8 teams and 4 scores to track. Each player throws
three darts. The player with the highet score of that innng gets a mark. (The total
number of inning to be played must be decided on and setup in Game Options at the
beginning of the game: 5, 7. or 9 inning). The player who gets the majority of the
marks out f the total inning possible wins. For example, if you are playng 7 innings,
then the player to score 4 marks is the winner.
BONUS CONTEST
Each player throws three darts. The player with the highest score of that inning gets
default highest score. (The total number of innings to be played must be decided on
and set up in Game Options at the beginning of the game: 5, 7, or 9 innings. Also,
you could use HANDICAP function to choose such variations: 1, 2, 3, or 4 points).
The player who accumulates the highest total score wins. For example, if you are
playing 7 innings and 6 players. The player with highest score of each inning get 6
points, the second high get 5 points
SHOOTING I
In this game, each player throws three darts. The playerwith the highest 3 dart
total win the round. Game is played until one player reaches a total of 7 ound won.
SHOOTING II
This game is played just like ShootingI, however, only darts that land in the
single, double, triple areas of thefollowing Target Area number will count towards the
scor: 15, 16, 17, 18, 19, 29, Bullseye. Winner is the first one to win 7 rounds.
SHOOTING III
This game is played just like Shooting I. The game lasts seven rounds and the
winner is the first to reach four rounds won.
SHOOTING IV
This game is played just like Shooting I, however, only darts that land in the
single, double, or triple areas of the following Target Area numbers will count towards
the scorer: 15, 16, 17, 18, 19, 29, Bullseye. The game lasts seven rounds and the
winner is the first to reach four rounds.
Summary of Contents for 20-1011
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