background image

4

 

 

501 

LEAGUE 501 

301 to 1001 

change by 100 points 

 

601 

LEAGUE 601 

301 to 1001 

change by 100 points 

 

701 

LEAGUE 701 

301 to 1001 

change by 100 points 

 

801 

LEAGUE 801 

301 to 1001 

change by 100 points 

 

901 

LEAGUE 901 

301 to 1001 

change by 100 points 

 

1001  LEAGUE 1001 

301 to 1001 

change by 100 points 

rc

 

rc

 

Round the Clock 

No. 1 to 9 

advance 1 number 

 

S_O  Shoot-Out 

0 to 9 points 

add 1 point 

 

SH 

Shanghai 

No. 1 to 9 

advance 1 number 

 

1-2 

Halve-It 

0 to 950 points  add 50 points 

C

u

2 C

u

Count Up 200 

0 to 150 points  add 50 points 

 

C

u

Count Up 400 

0 to 350 points  add 50 points 

 

C

u

Count Up 600 

0 to 550 points  add 50 points 

 

C

u

Count Up 800 

0 to 750 points  add 50 points 

 

C

u

Count Up 1000 

0 to 950 points  add 50 points 

 

H

i

 

High Score 

0 to 500 points  add 50 points 

 

H-1 

Challenge High Score  0 to 500 points  add 50 points 

O¯ 

O¯ 

Overs 

3 to 7 lives 

add 1 life 

 

U_ 

Unders 

3 to 7 lives 

add 1 life 

 

b

-6 

Big-6 

3 to 7 lives 

add 1 life 

 

O¯1 

Challenge Overs I 

3 to 7 lives 

add 1 life 

 

O¯2 

Challenge Overs II 

3 to 7 lives 

add 1 life 

 

O¯3 

Challenge Overs III 

3 to 7 lives 

add 1 life 

 

O¯4 

Challenge Overs IV 

3 to 7 lives 

add 1 life 

 

U_ 

Challenge Unders I 

3 to 7 lives 

add 1 life 

 

U_ 

Challenge Unders II 

3 to 7 lives 

add 1 life 

 

U_ 

Challenge Unders III 

3 to 7 lives 

add 1 life 

 

U_ 

Challenge Unders IV  3 to 7 lives 

add 1 life 

C

ri

 

C

ri

 

Cricket - (Standard) 

0, 20, 25 

(see Note) 

 

no

 

No Score Cricket 

0, 20, 25 

(see Note) 

 

C

ut

 

Cut Throat Cricket 

0, 20, 25 

(see Note) 

 

Pup 

Killer Cricket 

0, 20, 25 

(see Note) 

 

 

Note:

 "0": no specific order. 

"20": must close numbers from 20,19, 18, 17, 16, 15 to Bull. 
"25": must close numbers from Bull,15, 16, 17, 18, 19 to 20. 

cL2 

cL2 

Color 200 

0 to 150 points  Add 50 points 

 

cL4 

Color 400 

0 to 350 points  Add 50 points 

 

cL6 

Color 600 

0 to 550 points  Add 50 points 

 

cL8 

Color 800 

0 to 750 points  Add 50 points 

 

cL0 

Color 1000 

0 to 950 points  Add 50 points 

bc2 

bc2 

Bonus Color 200 

0 to 150 points  Add 50 points 

 

bc4 

Bonus Color 400 

0 to 350 points  Add 50 points 

 

bc6 

Bonus Color 600 

0 to 550 points  Add 50 points 

 

bc8 

Bonus Color 800 

0 to 750 points  Add 50 points 

 

 

bc9 

Bonus Color 1000 

0 to 950 points  Add 50 points 

cc3 cc2 

Correctional Color 200 

0 to 150 points  Add 50 points 

 cc4 

Correctional Color 400 

0 to 350 points  Add 50 points 

 cc6 

Correctional Color 600 

0 to 550 points  Add 50 points 

 cc8 

Correctional Color 800 

0 to 750 points  Add 50 points 

 cc0 

Correctional Color 1000 

0 to 950 points  Add 50 points 

nc3 

nc3 

No Score Color 3 

0 to 950 points  Add 50 points 

 

nc4 

No Score Color 4 

0 to 950 points  Add 50 points 

 

nc5 

No Score Color 5 

0 to 950 points  Add 50 points 

 

nc6 

No Score Color 6 

0 to 950 points  Add 50 points 

 

nc7 

No Score Color 7 

0 to 950 points  Add 50 points 

FdC 

FdC 

Free dart Color 5, 10, 
15,20 

0 to 500 points  Add 50 points 

Lc5 Lc5 

League Contest 5 

0 to 2 marks  

Add 1 mark 

 Lc5 

League Contest 7 

0 to 3 marks 

Add 1 mark  

 Lc5 

League Contest 9 

0 to 2 marks 

Add 1 mark  

bt5 bt5 

Bonus Contest 5 

0 to 4 points 

add 1 point 

 bt7 

Bonus Contest 7 

0 to 4 points 

add 1 point 

 

bt9 

Bonus Contest 9 

0 to 4 points 

add 1 point 

S-1 

S-1 

Shooting I 

1 to 3 rounds 

Add 1 round 

 

S-2 

Shooting II 

1 to 3rounds 

Add 1 round 

 

S-3 

Shooting III 

1 to 3 rounds 

Add 1 round 

 

S-4 

Shooting IV 

1 to 3 rounds 

Add1 round 

SPECIAL FUNCTIONS 

DOUBLE 

For the game 301-1001, you can choose additional settings to make 
the game more challenging (see GAME INSTRUCTIONS).  You may 
change this setting anytime before or during the game to give the 
less skillful player a break.  The available settings are: 
  Open In / Open Out 

Double In (

DI

) / Open Out 

  Open In / Double Out (

DO

Double In (

DI

) / Double Out (

DO

  Open In / Master Out (

MO

Double In (

DI

) / Master Out (

MO

SOLITAIRE 

Push this button to turn on the automatic player change function.  
When 3 throws are registered on the board, the computer will  
change player automatically.  This is ideal for a single player with a 
handful of darts in practice. 

This function is only valid after the game 

starts.

 

SOUND 

VOLUME 

This button allows you to adjust speaker volume.  There are 7 levels 
between sound-off and the maximum volume. 

HOLD 

During a play, a push on the HOLD/START button provides a pause 
to the game.  This is typically useful to avoid accidentally touching 
off scoring when removing darts.  A push on the button again will 
resume the game. 

Summary of Contents for 20-1011

Page 1: ......

Page 2: ...0 Day TSU Game Warranty All TSU games have a 90 days from date of purchase warranty This warrants the retail purchaser for any TSU games purchased to be free from any defects in materials and construc...

Page 3: ...excessive moisture Clean dartboard with damp cloth and or mild detergent only 3 HOW TO TURN POWER ON This electronic dartboard is equipped with automatic turn off function sleeping mode There is no po...

Page 4: ...750 points Add 50 points 5 bc9 Bonus Color 1000 0 to 950 points Add 50 points cc3 cc2 Correctional Color 200 0 to 150 points Add 50 points cc4 Correctional Color 400 0 to 350 points Add 50 points cc6...

Page 5: ...ng dart leagues There are always 2 teams and 4 scores to track Player 1 and Player 3 play against Player 2 and Player 4 The game is played the same way as the individual 301 1001 game Any player reduc...

Page 6: ...S III 9 This game is played the same as Overs except each player must to score an odd number and higher than or equal to the previous highest score made in a turn The last player stands to be alive in...

Page 7: ...s color those points are deducted from the player s total score NO SCORE COLOR This game is played the same as Color with the following exception Each player then tries to hit their color target to ma...

Page 8: ...ber the heavier the dart is the higher the chance that the tip will break Power or Electro magnetic Interference Under extreme situation of electromagnetic interference the electronics of the dartboar...

Page 9: ...stic waste They should be treated apart When you have finished with them drop them at an authorised collection point so they can be recycled This gesture will go towards protecting the environment and...

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