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Global Effects
Effects Reference
Multi Delay
This effect produces echoes, so-called delays, with adjustable time, feedback, and
filters. With the Mode parameter you can set up this effect as Stereo, Cross, or Ping-
Pong Delay effect. Depending on the selected mode, the echoes repeat in varying
patterns across the stereo panorama.
Mode
Multi Delay offers three different modes:
Time
This sets the overall time for the left and right delay in milliseconds. Use the Delay L/R
parameter to shorten the time for the left or right delay. Activate Sync to set the delay
time as a note length value.
Sync
Activate Sync to synchronize the delay time to the host tempo. When activated, the
time is set as a note length value.
Ö
If the note length exceeds the maximum delay time of 5000 ms because your song
tempo is very slow, for example, the note length is halved internally in order to not
exceed the maximum possible delay time.
Delay L/R
This offsets the time of the left or right delay from the overall delay time. The offset
value is a factor. At a factor of 1, the right or left delay time has the same length as the
overall delay time. At a factor of 0.5, the time is half as long as the overall delay time.
To offset the left delay time, turn the control to the left. To offset the right delay time,
turn the control to the right. The letter before the factor changes accordingly to “L” or
“R”. The mid position of the control sets a factor of 1.0, which is the neutral setting.
Feedback
This sets the overall amount of feedback for the left and right delay. Feedback means
that the output of the delay is fed back to its input. At a setting of 0 % you hear one
echo. At a setting of 100 % the echoes repeat endlessly.
Mode
Description
Stereo
This mode has two independent delay lines, one for the left and one
for the right audio channel, each with a feedback path of its own.
Cross
This mode has two delay lines with cross feedback. Cross feedback
means that the delay of the left channel is fed back into the delay of
the right channel, and vice versa.
Ping-Pong
This mode mixes the left and right input channel and sends it to
hard-panned left and right delays. This way, the echoes bounce like
a ping-pong ball between left and right in the stereo panorama.
Summary of Contents for HALion Sonic 2
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