background image

DME Switcher

3-203-834-12(1)

DFS-700/700P

Operating Instructions

Before operating the unit, please read this manual
thoroughly and retain it for future reference.

 2000 Sony Corporation

DFS-700/700P

Summary of Contents for DFS-700

Page 1: ...DME Switcher 3 203 834 12 1 DFS 700 700P Operating Instructions Before operating the unit please read this manual thoroughly and retain it for future reference 2000 Sony Corporation DFS 700 700P ...

Page 2: ...or a digital device pursuant to Subpart B of Part 15 of FCC Rules Caution Television prograrms films video tapes and other materials may be copyrighted Unauthorized recording of such material may be contrary to the provisions of the copyright laws For the customers in Europe DFS 700P only This product with the CE marking complies with both the EMC Directive 89 336 EEC and the Low Voltage Directive...

Page 3: ...le Operation 2 Picture in Picture 3 5 Demonstration 3 8 Using the Menus 3 10 Selecting Images 3 12 Background Image and Foreground Image 3 12 Selecting Signals Output to the Auxiliary Bus 3 16 Selecting an Effect 3 17 Types of Effect 3 17 Example Effects 3 18 Selection in Direct Pattern Selection Mode 3 23 Selection in Pattern Number Specification Mode 3 24 Modifying the Boundary Border Soft Edge ...

Page 4: ...n Effect 3 54 Adjusting Color Mattes 3 57 Adjusting Image Colors Color Correction 3 59 Freezing an Input Image Frame Memory Function 3 61 Fade to Black 3 63 Changing Direct Pattern Assignments 4 1 User Program Effects 4 3 Constructing a User Program Effect 4 3 Types of User Program Effect 4 4 Modification Parameters 4 5 Creating New User Program Effects 4 10 Editing User Program Effects 4 12 Execu...

Page 5: ...stream Key On and Off 5 13 Preread Editing 5 14 Chapter 6 System Connections and Settings Basic System Connections 6 2 Key Signal Connections 6 3 System Connections for Preread Editing 6 4 Connections for an A B Roll Editing System 6 5 Setup Menu Settings 6 7 Setup Menu Organization 6 7 System Setup page 1 8 6 7 System Information Display page 2 8 6 8 Input Video Setup page 3 8 6 8 Output Video Se...

Page 6: ...ng Messages A 1 Effect Type List A 3 Effect Control Parameter List A 5 Effect Motion Types A 21 Effect Pattern Variant Forms and Decorations A 22 Effect Pattern Image List A 29 To Exchange the Button Labels A 63 Specifications A 64 Glossary A 66 Index I 1 ...

Page 7: ... DME channel and the optional BKDF 712 board enables 3D mapping effects to be used For details of option boards see page 1 3 Support for wide range of input output signal formats There are eight inputs as standard VIDEO INPUT 1 to 8 VIDEO INPUT 1 to 4 SDI serial digital interface signals VIDEO INPUT 5 to 8 analog component signals VIDEO INPUT 8 can also be used as an analog RGB signal input Instal...

Page 8: ...y output and preview output supplied as standard Interfacing with editors This system is equipped with I O interfaces for two sets of control signals allowing operation together with various editing control units Nine pin interface connector one input output for A B roll editing two players one recorder together with a PVE 500 BVE 2000 series or other editing control unit GPI General Purpose Inter...

Page 9: ...ing the setup menu BKDF 702 702P Y C and Composite Input Board When this board is installed it allows four video inputs to be used as either Y C S video or analog composite inputs When using this board you can select the types of the optional inputs individually using the setup menu BKDF 711 2nd Channel DME Board This board provides a second DME channel enabling two picture box two picture brick a...

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Page 11: ...M STATUS EDIT SNAP SHOT SET PATTERN NUMBER EFFECT DSK FTB SET TRANS RATE 7 8 9 4 5 6 1 2 3 0 DOWN UP ENTER FADE TO BLACK P IN P DSK DEL N R REV DSK PVW DIRECT RECALL DIRECT PATTERN CCR TITLE 1 SOURCE TITLE 2 SOURCE DSK FILL SUPER BG FRGD 2 MEMORY FRAME FREEZ MIX EFFECT BACKGROUND BLACK MEMORY INT VIDEO TITLE 1 2 3 4 5 6 7 8 CUT AUTO TRANS AUXILIARY BLACK MEMORY INT VIDEO 1 2 3 4 5 6 7 8 FOREGROUND...

Page 12: ... image for 3D effects FRGD foreground 2 button One of the foreground images for 3D effects MEMORY button Signal captured in frame memory 2 AUXILIARY buttons Select the input signal to be assigned to the function selected with a delegation button Select from the following buttons BLACK button Black burst signal generated by the internal synchronizing signal generator in this unit Buttons 1 to 8 Sig...

Page 13: ...tons to input connectors in the setup menu MEMORY button Select the signal recorded in frame memory INT internal VIDEO button Select the internal video signal selected by pressing the MATTES button in the menu control section If you hold down this button and press the DOWN and UP buttons in the pattern numeric keypad the selected video signal pattern changes When the signal on the background bus i...

Page 14: ...time you press the display window mode indicators change To set the transition time corresponding to the display of the display window mode indicators enter the value using the pattern numeric keypad 4 MIX button To carry out the next transition without applying an effect pattern but as a mix press this button turning it on 5 EFFECT button To carry out the next transition with an effect pattern ap...

Page 15: ...ator consisting of 20 LEDs shows the progress of an effect transition LAST X INS RST SET PATTERN NUMBER 7 8 9 4 5 6 1 2 3 0 DOWN UP ENTER P IN P DEL DIRECT RECALL DIRECT PATTERN PATTERN KEY PAD 4 Pattern numeric keypad This is used for effect pattern selection transition time setting and other data entry 1 PATTERN NUMBER display window This shows an effect pattern number While you are entering a p...

Page 16: ...er Increment the transition time by one frame Increment the key frame number Increment the snapshot number Increment the snapshot number DOWN Decrement the pattern number Decrement the pattern number Decrement the transition time by one frame Decrement the key frame number Decrement the snapshot number Decrement the snapshot number ENTER Confirm the input value Confirm the input value Change the k...

Page 17: ...ontrol section For the LUM and CRK buttons in the TITLE section it is not necessary to hold down the SHIFT button EDITOR GPI 2 GPI button 1 EDITOR button 1 TITLE section The title key function allows you to superimpose characters or graphics by cutting out part of the foreground video with a key source signal and applying the effect to the background video There are two ways of using the key sourc...

Page 18: ...you can select a rectangular mask in the effect control section Normally the area outside the mask rectangle is the area which is masked To invert the mask so that the area inside the rectangle is masked set INVERT F5 to ON in the effect control section Press the button once more to turn it off and end mask mode 3 EDGE section This controls the edge effects applied to the boundary between the fore...

Page 19: ...d remove the lighting effect MATTES button By pressing this button you can carry out various matte adjustments matte copies and internal video signal selections in the effect control section 5 SHIFT button When a button in the menu control section is lit but the corresponding menu is not displayed in the effect control section hold down the SHIFT button and press the lit button This brings up the ...

Page 20: ...not valid in setup menu or matte menu Hold down the INITIAL button and press the PATTERN ADJ button INIT SETUP SNAP USRPGM KEYPAD EXEC 6 8 OFF OFF OFF OFF Menu name or pattern number Settings Menu page Setting values ON OFF or parameter values 3 PAGE button Press this button to move to the next page of a menu Pressing this button on the last page of a menu returns to the first page Holding down th...

Page 21: ...te If you press the EDIT button when an effect other than a user program effect is selected this does not switch to user program edit mode EDIT USER STATUS EDIT PGM 1 STATUS display 2 EDIT display 3 EDIT button q Snapshot section 1 SNAP SHOT number display This shows a snapshot number 0 to 99 While you are entering a number the dot at the lower right of each numeral lights 2 LEARN button Press thi...

Page 22: ...input mode qa Location section 1 LOCATION button Press this button to use the joystick and Z knob When you press this button it lights and enables the joystick and Z knob Press the button once more to disable the joystick and Z knob and return the effect pattern to its default position Holding down the INITIAL button while pressing this button returns the setting to its default value 2 Joystick Us...

Page 23: ...PTION SDI INPUT PGM OUT BLACK BURST OUT VIDEO INPUT COMPONENT S VIDEO COMPONENT COMPOSITE COMPONENT DIGITAL I O ANALOG I O AC IN 2 R Y PVW B Y 6 5 Y V R Y B Y 8 7 6 2 5 1 Y R Y B Y 8 4 7 3 2 1 REF VIDEO IN GPI T PANEL TALLY EDITOR TERMINAL DSK KEY IN ON OFF OFF 75Ω ON 75Ω 8 7 6 5 S VIDEO OPTION OPTION 2 1 2 VIDEO INPUT connectors 3 EDITOR connector 4 PANEL connector 5 TALLY connector 6 TERMINAL co...

Page 24: ...signals to Y R Y and B Y respectively When the optional BKDF 702 702P Y C and Composite Input Board is installed you can select in the setup menu whether to use the 5 1 6 2 7 3 and 8 4 connectors for component inputs 5 to 8 or component inputs 1 to 4 COMPONENT COMPOSITE OPTION 5 to 8 BNC type These connectors can be used by installing either of the optional BKDF 701 and BKDF 702 702P boards When t...

Page 25: ...enerators etc or when synchronizing this unit with a VTR or editor to improve the precision of editing q DSK downstream keyer KEY IN connectors BNC type and 75 Ω terminator switch Input the key source signal for a downstream key from a character generator or other device When the 75 Ω terminator switch is in the OFF position the connectors provide a loop through connection with the key signal inpu...

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Page 27: ... DME switcher Basic operations to be always carried out Advanced operations to be carried out as required Select the background image see page 3 13 Select the foreground image see page 3 13 Inserting characters and graphics 1 Luminance key see page 3 33 Chroma key see page 3 36 Select the effect see pages 3 23 and 24 Modifying the boundary see page 3 26 Changing the position and size see page 3 29...

Page 28: ... image output before the transition video signal connected to the VIDEO INPUT 1 connector Foreground image the image output after the transition video signal connected to the VIDEO INPUT 2 connector Effect wipe pattern number 24 Transition time 30 frames Program output Executing the above effect produces the following changes in the output on a program monitor connected to the PGM OUT connector of...

Page 29: ...DIRECT PATTERN button turning it on If it is already lit omit this step The unit is now in direct pattern selection mode In this mode you can select the eleven patterns assigned to buttons in the pattern numeric keypad using the corresponding button LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER ...

Page 30: ...e digits disappear and the value entered in step 7 is set as the transition time 9 Press the EFFECT button turning it on If it is already lit omit this step 10Press the AUTO TRANS button The wipe is carried out over 30 frames switching from the background image to the foreground image When the transition completes BACKGROUND bus button 2 is lit red and FOREGROUND bus button 1 is lit amber This ind...

Page 31: ...nd image Setting items As an example we ll set the control panel as follows Background image internal video signal color background Foreground image video signal connected to the VIDEO INPUT 1 connector Effect picture in picture pattern number 1100 Border ON Program output Executing the above effect produces the following changes in the output on a program monitor Background image Foreground image...

Page 32: ...d as the foreground image 5 Press the SET button to the right of the PATTERN NUMBER display window turning it on If it is already lit omit this step LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PATTERN ADJ PAGE F1 F2 F3 F4 F5 USER PGM STATUS ...

Page 33: ...the menu control section press the BORDER button The button lights enabling the border You can change the color and width of the border For details see the section Modifying the Boundary page 3 26 9 Move the fader lever to the opposite end Both the BACKGROUND bus INT VIDEO button and the FOREGROUND bus button 1 light red As you move the lever the picture in picture effect takes place and a foregro...

Page 34: ... operations other than pressing the AUTO TRANS button Demonstration with user registered snapshots It is also possible to have a demonstration with user registered snapshots In this case hold down buttons 3 and 7 in the pattern numeric keypad and press the AUTO TRANS button During the demonstration the buttons on the pattern numeric keypad light in turn in the counterclockwise direction LAST X INS...

Page 35: ...Basic Operation Chapter 3 Basic Operation 3 9 To end the demonstration Press the AUTO TRANS button once more The demonstration ends and the control panel settings are those of the last effect in the demonstration ...

Page 36: ... MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PATTERN ADJ PAGE F1 F2 F3 F4 F5 USER PGM STATUS EDIT SNAP SHOT SET PATTERN NUMBER EFFECT DSK FTB SET TRANS RATE 7 8 9 4 5 6 1 2 3 0 DOWN UP ENTER FADE TO BLACK P IN P DSK DEL N R REV DSK PVW DIRECT RECALL DIRECT PATTERN CCR TITLE 1 SOURCE TITLE 2 SOURCE DSK FILL SUPER BG FRGD 2 MEMORY FRAME FREEZ MIX EFFECT BACKGROUND BLACK MEMORY INT VIDEO TIT...

Page 37: ...after the knob name F1 to F5 In the setup menu when an item has a plus sign in front hold down the F button F4 or F5 and turn the corresponding knob For example in page 3 8 of the setup menu to change the setting for F4 H pos hold down the F4 button and turn the F4 knob To change the menu page Press the PAGE button Buttons of the menu control section which light when pressed When you press one of ...

Page 38: ...e old image is referred to as the foreground image When a transition completes the background image and foreground image are interchanged Example transition effect wipe Background and foreground in an animation effect In an animation effect in which an effect pattern is inserted in the image or moved about on the image the background image is the background to the effect and the inserted effect is...

Page 39: ...orresponding image is present in the current program monitor output on a video monitor connected to the PGM OUT connector A button lights red when the image is present in the program monitor output A button lights amber when the image is not present in the program monitor output LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK S...

Page 40: ...e 3 57 Bar color bars Grid a grid pattern 3 If you have selected a color background signal carry out either of the following Hold down the INT VIDEO button in the background bus or foreground bus and in the pattern numeric keypad press the UP or DOWN button Each time you press the pattern changes and the new pattern appears on the program monitor Turn the F5 PTN knob LAST X INS RST TITLE 1 2 EDITO...

Page 41: ...ed Select the background image and foreground image and set up the effect then move the fader lever to the opposite end You can now check on the program monitor the result of carrying out the currently set effect If a preview monitor is connected you can check the foreground image on the preview monitor ...

Page 42: ... use as the second foreground channel for 3D effects two channel DME effects and so on MEMORY button capture in frame memory LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PATTERN ADJ PAGE F1 F2 F3 F4 F5 USER PGM STATUS EDIT SNAP SHOT SET PATTE...

Page 43: ... effect Animation effects in these effects for example the foreground image is inserted in the background image and moved around The foreground image does not completely replace the background image and the colors in which the BACKGROUND and FOREGROUND bus buttons are lit stay the same For the differences between transition and animation effects see the section Background Image and Foreground Imag...

Page 44: ... the assignments see the section Changing Direct Pattern Assignments page 4 1 The foreground image appears from the left and wipes over the background image to the right The foreground image appears from the upper left corner and wipes over the background image to the lower right The foreground image appears as a circle in the center of the image and this circle grows wiping over the background im...

Page 45: ...r is completely closed the foreground fills the screen The image rotates about a vertical axis as though a panel with the background on one side When the panel reaches 90 degrees to the plane of the screen the foreground image appears on the other side and completely fills the screen when the transition ends 4 Pattern number 700 Effect type matrix wipe Motion type transition 5 Pattern number 1300 ...

Page 46: ...reground image appears in the center as a rectangle of the same aspect ratio as the screen and grows larger until it covers the background image The foreground image appears as from within the ripples finally covering the whole screen with no movement 2 Pattern number 2100 Effect type page turn Motion type transition 3 Pattern number 2200 Effect type sphere Motion type transition P IN P RST Patter...

Page 47: ...annel DME effects These effects combine two foreground images with the background image They include two channel picture in picture two picture intersect two picture brick two channel page turn and so on Note To use two channel DME effects requires the optional BKDF 711 2nd Channel DME Board Ripple Lens Swirl Explosion Two channel picture in picture Two picture Intersect Masked flip ...

Page 48: ...hey include 3D page turn 3D beveled edge and so on Note Using 3D mapping effects requires the optional BKDF 712 3D Video Mapping Effects Board Using the three picture cube effect also requires the optional BKDF 711 2nd Channel DME Board 3D wave 3D page turn 3D beveled edge Selecting an Effect Three picture cube Multi cube 3D cylinder ...

Page 49: ...In the pattern numeric keypad press the button assigned to the desired effect pattern turning it on This selects the effect assigned to the button and the pattern number appears in the PATTERN NUMBER display window LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL H...

Page 50: ...ot yet confirmed 3 Press the ENTER button The dots to the lower right of the digits in the PATTERN NUMBER display window disappear confirming the pattern number LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PATTERN ADJ PAGE F1 F2 F3 F4 F5 USER...

Page 51: ...ponding pattern this is automatically corrected to the closest valid number larger than the number you entered However if you enter a number larger than 9309 this is corrected to pattern number 0001 Adjusting the number before confirming To increment the number by one press the UP button Hold down the UP button to increase the number continuously To decrement the number by one press the DOWN butto...

Page 52: ...modifying the boundary To apply a border Use the following procedure 1 Press the BORDER button in the EDGE section turning it on and display page 1 of the EDGE menu EDGE 1 2 Border 0 100 Soft 0 100 BvlWid 100 100 BVLTYP 01 20 BvlInt 0 100 PAGE F1 F2 F3 F4 F5 2 Turn the F1 Border knob to set the width of the border EDGE section LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI C...

Page 53: ...o remove unwanted portions of the image Use the following procedure 1 Press any one of the BORDER SOFT and BEVELD EDGE buttons turning it on and display page 2 of the EDGE menu Press the PAGE button to change the page EDGE 2 2 CROP AUTO Left 400 400 Right 400 400 Top 300 300 Bottom 300 300 PAGE F1 F2 F3 F4 F5 2 To adjust the image boundary manually press the F1 CROP button to select MANUAL 3 Turn ...

Page 54: ...ned off appear in square brackets For example when the border function is off when you display the EDGE menu the setting for Border appears in square brackets In this state the knob adjustment is still valid When you press the BORDER button turning the function on the new setting is reflected accordingly Modifying the Boundary Border Soft Edge Beveled Edge and Crop ...

Page 55: ...A 22 select an effect pattern for which it is possible to change the position and size 2 To move the pattern horizontally x axis or vertically y axis move the joystick in the location section LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PATTE...

Page 56: ...ter 3 Basic Operation 3 30 Chapter 3 Basic Operation 3 To move the pattern in the depth direction z axis turn the Z knob in the location section Z knob Changing the Pattern Position and Size Location X Y Z ...

Page 57: ...lay If the selected effect has no variable parameters the menu display shows a message No Adjustable Parameter 2 Using knobs and buttons F1 to F5 set the parameters LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PATTERN ADJ PAGE F1 F2 F3 F4 F5 ...

Page 58: ...pear in the menu display 1016 1 1 Size 0 100 Aspect 0 100 Soft 0 100 MskAsp 0 100 TYPE FLAT PAGE F1 F2 F3 F4 F5 For the effect of the parameters see the following figure Parameters for mosaic pattern number 1016 F1 Size size of a mosaic cell F2 Aspect aspect ratio of a mosaic cell F4 MskAsp aspect ratio of area to which mosaic is applied Modifying the Pattern User Modifiable Effects ...

Page 59: ...image Normally the foreground image is on a black background consisting of bright text to be inserted in the background image Two channel luminance keying With the optional BKDF 711 2nd Channel DME Board installed you can also use a second luminance key channel When using two luminance keys you must make both title 1 and title 2 settings in the TITLE section of the menu control section Note that t...

Page 60: ...d select a pattern for which this shows a check mark When the TITLE button lights the N R button also automatically lights indicating that the system is in N R normal reverse mode While the TITLE button is lit it is not possible to switch out of N R mode LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BO...

Page 61: ...knob and F2 Gain knob to adjust the clip and gain as necessary To switch between the composite image and the background image Press the CUT button This toggles between the composite image and the background image To fill the inserted text or image with a color matte using a color matte as key fill You can use the same color as a border or the same color as an effect To use the same color as a bord...

Page 62: ...al adjustment This allows you finer control than with auto chroma keying By starting with auto chroma keying then using manual chroma key adjustments as required you can get the optimum composite image efficiently Two channel chroma keying With the optional BKDF 711 2nd Channel DME Board installed you can use a second chroma key channel To use two chroma key channels set both title 1 and title 2 i...

Page 63: ...ations page A 22 and select a pattern for which this shows a check mark When the TITLE button lights the N R button also automatically lights indicating that the system is in N R normal reverse mode While the TITLE button is lit it is not possible to switch out of N R mode LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SH...

Page 64: ... Pos V 100 100 Size 0 100 AUTO CANCEL START CRK PAGE F1 F2 F3 F4 F5 6 Turn the following knobs to adjust the cursor to select the background color which is used as the reference color for chroma keying Notes You can also adjust the cursor using the joystick and Z knob in the LOCATION section If you press a button which is not related to auto chroma key operations this automatically ends the auto c...

Page 65: ... To fill the inserted text or image with a color matte using a color matte as key fill You can use the same color as a border or the same color as an effect To use the same color as a border in the chroma key menu T1CRK press the F4 FILL button to select BDRMAT To use the same color as an effect in the chroma key menu T1CRK press the F4 FILL button to select EFFMAT To change the color of color mat...

Page 66: ...ound and background images appears in the program monitor At this point though before adjustment either of the background image or foreground image may not be visible LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PATTERN ADJ PAGE F1 F2 F3 F4 F...

Page 67: ... key 1 Press the PAGE button to display page 3 of the chroma key menu then press the F1 LUM button setting the parameter to ON T1CRK 3 3 LUM ON Clip 0 100 Gain 0 100 INVERT OFF PAGE F1 F2 F3 F4 2 Watching the composite image on the program monitor use the F2 Clip knob to adjust the clip and the F3 Gain knob to adjust the gain To leave dark portions press the F4 INVERT button setting the parameter ...

Page 68: ...part will also be filled by the background image key fill Eliminating bleeding of colors into the edge of the inserted image color cancel function In a chroma key composite image on the boundary of the inserted image the background keying color in the foreground image usually blue tends to bleed into the boundary with the background image In this case by replacing the keying color in the composite...

Page 69: ...ty function You can make the inserted image semi transparent and insert it into the background image Use the following procedure 1 In the TITLE section of the menu control section press the CRK button turning it on to display page 2 of the chroma key menu The following example appears when the CRK button in column 1 is lit T1CRK 2 3 COLCAN ON Sat 0 100 Hue 0 99 Densty 0 100 FILL VIDEO PAGE F1 F2 F...

Page 70: ...e MASK button lit in step 1 turning it off To invert the mask In the mask menu press the F5 INVERT button setting it to ON LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PATTERN ADJ PAGE F1 F2 F3 F4 F5 USER PGM STATUS EDIT SNAP SHOT SET PATTERN...

Page 71: ...he already formed composite image made up of the background and foreground images Note that if a preview monitor is connected you can use it to preview the downstream key on the composite image by pressing the DSK PVW button in the fade to black downstream key section Inserting Characters and Graphics 2 Downstream Key Background image Foreground image Program output Key source signal ...

Page 72: ...he signal to be used as the key signal EXT Use the signal input to the DSK KEY IN connector external key mode SELF Use the signal specified as DSK FILL in the delegation section self keying mode LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PA...

Page 73: ...order off the downstream key will not appear 4 Set the downstream key transition time the time taken to insert the key For an instantaneous insert set the transition time to zero For details of the setting see the section Setting the Transition Time page 3 51 5 Press the DSK button to insert the downstream key When the downstream key has been inserted the DSK button lights red During the transitio...

Page 74: ... procedure 1 In the DSK section of the menu control section press the BORDER button turning it on The downstream key border setting menu DSK appears DSK 1 1 TYPE Double PAGE F1 LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PATTERN ADJ PAGE F1 ...

Page 75: ...r you can now specify the border position with the F2 button DSK 1 1 TYPE Double POS T R PAGE F1 F2 3 If in step 2 you selected drop border or double border press the F2 POS button to specify the border position Each time you press the button it cycles to the next in the sequence T L top and left t T R top and right t B R bottom and right t B L bottom and left To remove the border In the DSK secti...

Page 76: ...e mask menu press the F5 INVERT button setting the parameter to ON LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PATTERN ADJ PAGE F1 F2 F3 F4 F5 USER PGM STATUS EDIT SNAP SHOT SET PATTERN NUMBER EFFECT DSK FTB SET TRANS RATE 7 8 9 4 5 6 1 2 3 ...

Page 77: ...t is not possible to set the transition time Press the EDIT button turning it off 2 With buttons 0 to 9 in the pattern numeric keypad enter the desired transition time 0 to 999 frames The value entered appears in the TRANS RATE display window and dots appear to the lower right of the digits You can use the UP and DOWN buttons to adjust the value LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE...

Page 78: ...ed an animation effect the N R button lights and the normal and reverse directions are used alternately Each time an effect completes the REV button goes on or off alternately REV button LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PATTERN AD...

Page 79: ...The following figure illustrates the execution of an example animation effect In the figure B is the background image and F the foreground image For the direction of operation of other animation effects see the section Effect Motion Types page A 21 Operation in the normal direction REV button off Pattern number 1630 F F B F B B B F F F B B Operation in the reverse direction REV button on Pattern n...

Page 80: ...hrough the whole of its travel This will ensure that the fader lever operates correctly To pause the transition Stop moving the fader lever To resume the transition Start moving the fader lever again Executing an Effect LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT REC...

Page 81: ... the opposite way use the fader lever to complete a transition started and paused with the AUTO TRANS button If you resume a transition partially executed with the fader lever using the AUTO TRANS button then the transition time taken is in proportion to the setting for the entire transition For example if the transition time is set to 100 frames and you carry out the equivalent of 25 frames with ...

Page 82: ...he transition the indicator lights progressively in the direction of the transition and goes off when the transition completes If you pause the transition the indicator remains on in the corresponding position You can always complete a paused transition by moving the fader lever in the direction of the unlit indicator segments Direction of progress of transition Direction of moving fader lever Tra...

Page 83: ...er color matte used for a downstream key border FTB color matte used in place of black in the fade to black function 3 Turn the F2 Lum F3 Sat and F4 Hue knobs to adjust the luminance saturation and hue Note If you vary the luminance of a color matte signal with high saturation the saturation is automatically adjusted so as not to go outside the signal specifications LAST X INS RST TITLE 1 2 EDITOR...

Page 84: ...he menu control section to display page 2 of the MATTE menu Press the PAGE button to change pages MATTE 2 2 FROM INT V TO BORD COPY EXEC PAGE F1 F2 F3 INTVID Matte PTN 1 F4 F5 2 Press the F1 FROM button to select the color matte to be copied 3 Press the F2 TO button to select the color matte to which you want to make the copy 4 Press the F3 COPY button to carry out the copy Adjusting Color Mattes ...

Page 85: ...ent applies 3 Press the CCR button in the menu control section turning it on to display the color correction menu CCR CCR 1 1 Gain 0 100 Hue 0 99 Offset 0 100 Gamma 0 100 HueRot 0 99 PAGE F1 F2 F3 F4 F5 Adjusting Image Colors Color Correction LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES ...

Page 86: ...ing the F2 Hue knob has no effect on the hue F3 Offset vary the adjustment range of the F2 Hue knob The larger the value of Offset the wider the range of color adjustment A smaller value for Offset means that the F2 Hue knob can be used for fine adjustment F4 HueRot set the hue F5 Gamma adjust the gamma value of the luminance signal To turn off the color correction function In the menu control sec...

Page 87: ...g video input press the FREEZ button at the point you want to capture The captured image appears on the output bus and is written to memory Note Even if other than MEMORY is selected on the BACKGROUND bus buttons you can still capture the selected image with an AUXILIARY button Freezing an Input Image Frame Memory Function LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK C...

Page 88: ...sic Operation Recalling a freeze frame saved in memory In the BACKGROUND or FOREGROUND bus button row press MEMORY turning it on Note When the unit is powered off the saved frame is lost from memory Freezing an Input Image Frame Memory Function ...

Page 89: ... direction of the transition Setting the fade to black transition time Follow the procedure in the section Setting the Transition Time page 3 51 To change the color from black Follow the procedure in the section Adjusting Color Mattes page 3 57 To prohibit a fade to black See F4 in the section Control Panel Setup page 5 8 page 6 10 LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW ...

Page 90: ......

Page 91: ...AST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PATTERN ADJ PAGE F1 F2 F3 F4 F5 USER PGM STATUS EDIT SNAP SHOT SET PATTERN NUMBER EFFECT DSK FTB SET TRANS RATE 7 8 9 4 5 6 1 2 3 0 DOWN UP ENTER FADE TO BLACK P IN P DSK DEL N R REV DSK PVW DIRECT ...

Page 92: ... pattern number entered in step 2 is assigned to the button To restore the default assignments direct pattern reinitialization After changing pattern assignments you can restore the factory default assignments shown in Example Effects page 3 18 To return all of the buttons 0 to 9 and P IN P RST to their factory default assignments use the following procedure 1 Press the SET UP button The setup men...

Page 93: ...d ending on key frame 1 Therefore when creating the effect you save the movement in the reverse direction with the image selected on the foreground bus moving outside the screen By pressing the REVERSE button turning it on you can execute the effect in the reverse order of the created key frames You can adjust the interval between key frames by a menu setting When you execute a user program effect...

Page 94: ...mage B and foreground image F are interchanged Example of a transition user program effect When you execute an effect saved as shown above in the normal direction with the REV button off the key frames go in the sequence from 4 to 1 Animation effects effects in which the foreground image F remains on the background image B You can vary the shape of the foreground image or move it about the screen ...

Page 95: ... Y Loc Z KfDur You can control Loc X Loc Y and Loc Z from the location section Page 3 3 key frame temporary storage LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PATTERN ADJ PAGE F1 F2 F3 F4 F5 USER PGM STATUS EDIT SNAP SHOT SET PATTERN NUMBER...

Page 96: ...User Program Effects Controls and parameters Impression of parameter adjustment Joystick Loc X knob Movement along x axis Joystick Loc Y knob Movement along y axis Z knob Loc Z knob Magnification Rot X knob Rotation about the x axis Rot Y knob Rotation about the y axis Rot Z knob Rotation about the z axis Pers knob Perspective adjustment ...

Page 97: ...adjustment Joystick Loc X knob Movement along x axis Joystick Loc Y knob Movement along y axis Z knob Loc Z knob Magnification Angle knob Direction of folding OFFSET knob Degree of modification Rot Z knob Rotation about the z axis Radius knob Tightness of winding FORM F5 button Type of modification KfDur Time interval from one key frame to the next Not valid for key frame 1 See page 4 9 ...

Page 98: ...o reset all of the parameters on a particular page hold down the INITIAL button and press the PAGE button To reset a particular parameter only press the corresponding function button while holding down the INITIAL button User Program Effects Parameter Function Value range Default Loc X Movement along x axis 800 to 800 a 0 Loc Y Movement along y axis 600 to 600 b 0 Loc Z Magnification 0 to 200 100 ...

Page 99: ...the transition duration is set to 100 frames the transition will proceed as follows Key frame 4 t 3 25 frames Key frame 3 t 2 25 frames Key frame 2 t 1 50 frames Setting the type of interpolation When executing the effect using the F1 button in the menu you can set the type of interpolation between key frames as follows Lin linear interpolation S Lin S curve interpolation Spln spline interpolation...

Page 100: ...mber LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PATTERN ADJ PAGE F1 F2 F3 F4 F5 USER PGM STATUS EDIT SNAP SHOT SET PATTERN NUMBER EFFECT DSK FTB SET TRANS RATE 7 8 9 4 5 6 1 2 3 0 DOWN UP ENTER FADE TO BLACK P IN P DSK DEL N R REV DSK PVW D...

Page 101: ...in step 5 as key frame 1 thus modifying key frame 1 This is because an animation effect is allowed to have key frame 1 different from an unmodified foreground image By repeating steps 5 and 6 making parameter settings and adding key frame with the LAST X INS button you can create the required sequence of key frame maximum eight The STATUS display window shows the number of saved key frames 7 When ...

Page 102: ...selected on the FOREGROUND bus buttons appears The STATUS display window shows the number of key frames saved in the user program effect LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PATTERN ADJ PAGE F1 F2 F3 F4 F5 USER PGM STATUS EDIT SNAP SH...

Page 103: ... in the pattern numeric keypad so that the number of the key frame for which you want to change the parameters appears in the EDIT display window 6 Change the parameters in the menu 7 Press the ENTER button This saves the changed key frame parameters Repeat steps 5 6 and 7 to change the key frame parameters in all desired key frames in turn 8 When all the changes are made EDIT button The button go...

Page 104: ...ppears in the EDIT display window 6 Set the parameters in the menu 7 Press the LAST X INS button This inserts a new key frame with the parameters you set in step 6 after the key frame specified in step 5 and the number of key frames shown in the STATUS display window increases by 1 Adding a key frame after addition Repeat steps 5 to 7 as required to add more key frames C A 1 B 2 C 3 D 4 E 5 6 7 8 ...

Page 105: ...elete key frame 3 in the example above appears in the EDIT display window 6 Press the DEL button To prevent you from inadvertently deleting a key frame you must hold the button down for at least 0 5 seconds An alarm sounds and the key frame you specified in step 5 is deleted The number of key frames shown in the STATUS display window decreases by 1 Deleting a key frame after deletion Repeat steps ...

Page 106: ...rocedure 1 Press the EDIT button to switch to user program edit mode 2 Adjust the parameters in the menu to create the key frame 3 Display page 3 3 of the menu 4 Hold down the F1 CpTo button and press a numeric button in the pattern numeric keypad The indication for the selected number in the menu changes from to and this saves the key frame temporarily To recall a key frame Use the following proc...

Page 107: ...ic keypad The indication for the selected number in the menu changes from to and this saves the key frame temporarily 5 Press the EDIT button turning it off and exit user program edit mode 6 Recall the user program effect to which you want to copy and press the EDIT button turning it on Note The copy destination must be a user program effect of the same type linear or nonlinear as the copy source ...

Page 108: ...ay window shows the number of key frames in the effect 4 If necessary use F1 button and F2 knob to adjust the smoothness of the transition 5 Set the duration and direction of the transition as required 6 Execute the effect with the fader lever or AUTO TRANS button LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR L...

Page 109: ...edure 1 Press the SET UP button The setup menu appears 2 Press the PAGE button to display page 6 8 3 Press the F4 USRPGM button to set it to ON 4 Press the F5 EXEC button A confirmation message appears 5 To go ahead and delete all user program effects press F3 OK to cancel press F5 CANCEL When you press F3 all of the saved user program effects are deleted ...

Page 110: ...ross point bus section Signal selected by the FOREGROUND bus buttons Signal selected by the BACKGROUND bus buttons Signal selected by the TITLE1 SOURCE bus button Signal selected by the TITLE2 SOURCE bus button Signal selected by the DSK FILL bus button Signal selected by the SUPER BG bus button Signal selected by the FRGD 2 bus button Signal selected by the MEMORY bus button Effect transition sec...

Page 111: ...ot register To cancel the snapshot saving operation In step 4 press the LEARN button instead of the ENTER button The LEARN button goes out and the operation is canceled LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PATTERN ADJ PAGE F1 F2 F3 F4...

Page 112: ...s of the primary cross point bus section do not change Direct Snapshot Recall You can recall snapshots 0 to 9 with a single button operation Snapshots LAST X INS RST TITLE 1 2 EDITOR LUM LUM LUM DSK EDGE TRAIL SHADOW GPI CRK CRK BORDER BEVELD EDGE SET UP MASK MASK MASK SOFT SHIFT CCR LIGHTING BORDER MATTES LOCATION LEARN EDIT RECALL HOLD INPUT INITIAL PATTERN ADJ PAGE F1 F2 F3 F4 F5 USER PGM STATU...

Page 113: ...apshot Demonstration You can automatically show all of snapshots 0 to 99 in sequence You can use this function for checking the snapshots and also in the same manner as the factory setting demonstration see page 3 8 The snapshot registers and factory setting demonstration registers are separate Even after changing the settings in the snapshot registers you can still run the factory setting demonst...

Page 114: ... the following procedure 1 Press the SET UP button The setup menu appears 2 Press the PAGE button to display page 6 8 3 Press the F2 SNAP button to set it to ON 4 Press the F5 EXEC button A confirmation message appears 5 To go ahead and reinitialize all snapshots press F3 OK to cancel press F5 CANCEL When you press F3 all of the snapshots are returned to their factory defaults Snapshots ...

Page 115: ...ls from the PVE 500 Input these signals to the EDITOR connector on the rear panel of the DFS 700 700P Selecting the background image FROM source and foreground image TO source Setting the transition duration Executing auto transitions Automatic snapshot when you save editing data on the PVE 500 DFS 700 700P snapshots are saved and recalled automatically For more information about controlling these...

Page 116: ...the VCR has a built in TBC set the VCR to DELAYED SYNC mode On the PVE 500 Using the setup menu make the following settings For more information about using the setup menu refer to the PVE 500 Operating Instructions Set the switcher type menu item SEtUP 20 to 500 The factory default setting is 500 If you want to use the automatic snapshot function set snapshot control menu item SEtUP 21 to On The ...

Page 117: ... an A B Roll Editing System page 6 5 Signal flow in A B roll editing Player VCR A VIDEO INPUT VIDEO INPUT PGM OUT FROM source signal background video Recorder VCR TO source foreground video signal DFS 700 700P Control signals Control signals Player VCR B Control signals Control signals PVE 500 Note To improve editing accuracy supply a reference sync signal to the PVE 500 and VCRs from the BLACK BU...

Page 118: ... any order Note Because the DFS 700 700P has a built in frame synchronizer output of player VCR edit points set on the PVE 500 is delayed by 1 frame so that recording begins with the previous frame However recorder edit points are not delayed 4 On the PVE 500 press the TRANS button turning it on and set the transition duration 5 On the DFS 700 700P select the effect and make other settings as requ...

Page 119: ...t when the DFS 700 700P is powered on On the recorder VCR Set the recorder VCR so that it enters PB playback mode when stopped If the VCR has a selector for PB or PB EE set it to PB If the VCR has a built in TBC set the VCR to DELAYED SYNC mode On the BVE 600 On the rear panel set S502 DIP switch 3 and S503 DIP switch 2 to the lower position OFF and power the BVE 600 on again When the unit is ship...

Page 120: ...UT VIDEO INPUT VIDEO INPUT Player VCR A Recorder VCR Background bus video DFS 700 700P Player VCR B Foreground bus video T1 signal T2 signal Control signal Control signal Control signal BVE 600 Note To improve editing accuracy supply a reference sync signal to the BVE 600 and VCRs from the BLACK BURST OUT connectors on the DFS 700 700P Control From the BVE 600 ...

Page 121: ... timing of the trigger signals output by the BVE 600 is as follows Timing of trigger signals in A B roll editing VCRs start IN point Effect start point OUT point VCRs stop Player A Player B Recorder T1 T2 PGM OUT signal Background bus image Foreground bus image Preroll Effect execution transition Postroll A roll period B roll period ...

Page 122: ...g DFS 700 700P functions using 9 pin serial control signals from the BVE 900 910 2000 Input these signals to the EDITOR connector on the rear panel of the DFS 700 700P The functions marked with an asterisk below can only be controlled from the BKE 900 after installation of the optional BKE 900K board Background image FROM source and foreground image TO source selection Pattern number selection Tra...

Page 123: ...he EDITOR button on the control panel turning it on To accept GPI signals press the GPI button turning it on When the DFS 700 700P is powered on it accepts either 9 pin serial control signals or GPI signals To improve editing accuracy supply a reference sync signal to the VCRs and editing control unit from the BLACK BURST OUT connectors on the DFS 700 700P On the recorder VCR Set the recorder VCR ...

Page 124: ...ute an effect in the reverse direction from the BVE 900 910 add 3000 to the DFS 700 700P effect pattern number However add 500 to the pattern numbers of user program effects pattern numbers 9000 and above Examples To execute effect 25 in the reverse direction specify pattern number 3025 To execute effect 9203 in the reverse direction specify pattern number 9703 To execute an effect in the reverse ...

Page 125: ...n on the control panel turning it on This button is lit when the DFS 700 700P is powered on On the recorder VCR Set the recorder VCR so that it enters PB playback mode when stopped If the VCR has a selector for PB or PB EE set it to PB If the VCR has a built in TBC set the VCR to DELAYED SYNC mode On the editing control unit Set the GPI signal output timing to 3 frames before the IN point Set the ...

Page 126: ...l Editing System page 6 5 Signal flow in A B roll editing Player VCR A PGM OUT VIDEO INPUT VIDEO INPUT Recorder VCR Foreground bus video DFS 700 700P Player VCR B Background bus video GPI signals Control signal Control signal Control signal Editing control unit Note To improve editing accuracy supply a reference sync signal to the editing control unit and the VCRs from the BLACK BURST OUT connecto...

Page 127: ...you can turn a downstream key on and off using a GPI signal input to the T2 connector on the DFS 700 700P As shown below the downstream key is turned alternately on and off at the falling edge of the GPI signal Turning a downstream key on and off GPI signal timing VCRs start IN point Effect start point OUT point VCRs stop Player A Player B Recorder GPI signal 3 frames PGM OUT signal Background bus...

Page 128: ...diting the video selected on the background bus only is delayed by 4H When carrying out R to P or P to R editing make sure that the background bus signal is available to the R To obtain the DFS 700 700P program output use digital PGM OUT or analog component PGM OUT connectors on the DFS 700 700P processor unit Settings for preread editing Preparations on the DFS 700 700P In page 1 of the setup men...

Page 129: ...tem Connections and Settings This section describes how to connect the DFS 700 700P to other equipment It also lists the setup operations required before you can use the DFS 700 700P Note Before making connections ensure that all of the devices are powered off ...

Page 130: ... Synchronizing signal input PGM OUT BLACK BURST OUT PANEL VIDEO INPUT Recorder VCR program monitor etc Player VCR video camera character generator etc Synchronizing signal input DFS 700 700P processor 25 pin control cable supplied 25 pin connector rear panel To AC supply AC power cord supplied DFS 700 700P control panel Video signals Control signals Black burst signal reference synchronizing signa...

Page 131: ...IDEO INPUT VIDEO OUT VIDEO OUT VIDEO IN GEN LOCK IN Character generator External title key source signal Title key fill signal can also be used as key source DFS 700 700P processor To AC supply DSK key fill signal can also be used as key source External DSK key source signal DFS 700 700P control panel Video key signals Control signals Black burst signal reference synchronizing signal Note For the ...

Page 132: ... is required Preread editing system connections Player VCR VIDEO OUT VIDEO IN VIDEO OUT AUDIO LINE IN AUDIO LINE OUT REMOTE REMOTE PGM OUT PGM OUT VIDEO INPUT 1 8 VIDEO INPUT 1 8 EDITOR SWER PLAYER RECORDER 1 2 1 1 3 3 Recorder VCR Monitor SRP L300 Delay Unit DFS 700 700P control panel DFS 700 700P processor BVE 2000 editing control unit Video and audio signals Control signals Cables used 1 These ...

Page 133: ...ng GPI signals Control the M E through the GPI T1 connector and the downstream keyer through the GPI T2 connector You can control M E and downstream keys simultaneously A B roll editing system connections 1 using GPI signals Player VCR A VIDEO OUT VIDEO IN VIDEO OUT REMOTE VIDEO OUT REMOTE REMOTE PGM OUT VIDEO INPUT VIDEO INPUT VTR VTR REF VTR REF VIDEO IN REF VIDEO IN GPI T 1 GPI GPI T 2 REF VIDE...

Page 134: ...R REF IN VTR REF VIDEO IN REF VIDEO IN EDITOR EDITOR VIDEO SW ER REF VIDEO IN BLACK BURST OUT AUDIO LINE OUT AUDIO LINE OUT 2 2 4 3 3 1 1 3 3 1 Player VCR B Recorder VCR DFS 700 700P control panel DFS 700 700P processor SRP L300 Delay Unit SRP V200R Audio Mixer BVE 2000 Editing Control Unit Video and audio signals Control signals Black burst signal reference synchronizing signal Cables used 1 Thes...

Page 135: ...reread editing on off When this is on a P appears at the beginning of line two of the menu display OFF ON F3 PORTS Select type of editor connected to EDITOR connector See table below PVE 500 BVE 600 GPI Select PVE500 when a BVE 2000 is connected F4 TALLY Toggle rear panel tally output signal on off OFF ON F5 CpnIN Only appears when optional BKDF 702 702P is installed Assignment of numbers to rear ...

Page 136: ...t to set 1 2 3 4 5 6 7 8 DSK F2 TYPE Select input signal format SDI YUV Cps YC RGB Only types which can be set appear See the table on the next page When F1 In No is set to DSK appears as F3 TBC TBC Center setting for the input signal The output signal is output in the correct phase if the phase relationship of the center value with respect to the reference synchronizing signal is in the range 0 3...

Page 137: ... 5 Composite 6 YC 6 Composite 7 YC 7 Composite 8 YC 8 With BKDF 702 702P installed mode 2 b SDI 1 SDI 2 SDI 3 SDI 4 Component 1 5 Composite 5 YC 5 Component 2 6 Composite 6 YC 6 Component 3 7 Composite 7 YC 7 Component 4 8 RGB 4 8 Composite 8 YC 8 YC analog YC signals RGB analog RGB signals G signal with sync Figures in parentheses represent input connector numbers Button Setting Meaning Values Fi...

Page 138: ...KEYPAD Load keypad data OFF ON F5 EXEC Execute load selected from F1 to F4 To load press F3 OK to cancel press F5 CANCEL Setup Menu Settings Button Setting Meaning Values First value is factory default F1 BEEPER Toggle beeper on off ON OFF ON Beeper sounds if the fan stops there is a power supply error an operation error or a key pad operation OFF Beeper only sounds if the fan stops or there is a ...

Page 139: ...enu display panel of the control panel when trouble occurs during operation of the DFS 700 700P Press the F5 OK button to erase the message Warning message format Warning messages are displayed in the following format Number Problem What to do r r r 011 FAN STOP Turn OFF Power ...

Page 140: ...power and check the power supply If this does not solve the problem contact a Sony service representative 021 Reference Signal Error Video sync signals are not being sent correctly from the main unit to the control panel Check the cable connection 022 Self Diagnostic Error xxxx xxxx Check on Maintenance menu An error was detected during self diagnostics when the system was powered on xxxx xxxx ind...

Page 141: ...Stream 4 4 4 4 A 34 1230 1233 Accordion 4 4 4 4 A 34 1240 1241 Multi screen 2 2 2 2 A 35 1250 1271 Wave modulation 13 13 13 13 A 35 1280 1283 Real paint 4 4 4 4 A 35 1285 1288 Stained glass 4 4 4 4 A 35 1300 1307 Slide 8 8 8 8 A 35 1330 1394 Split slide 32 32 32 32 A 36 A 37 1500 1524 Compress 20 20 20 20 A 38 1530 1535 Expand 6 6 6 6 A 38 1600 1613 2D rotation 12 12 12 12 A 39 1620 1690 2D rotati...

Page 142: ...00 2715 3D page turn 0 0 12 12 A 58 2720 2724 3D twist 0 0 5 5 A 58 2730 2739 3D box twist 0 0 10 10 A 59 2740 2752 3D modeling effect 0 0 4 4 A 59 2800 2805 3D beveled edge 0 0 6 6 A 60 Picture in picture 2810 2813 3D modeled edge 0 0 4 4 A 60 Picture in picture 2820 2827 3D cube 3D brick 0 0 8 8 A 60 2830 2833 3D cube 0 0 0 4 A 60 2840 2845 3D cylinder Sphere Heart 0 0 6 6 A 61 2850 2857 3D wave...

Page 143: ... to taller F3 Softness Soft 0 to 100 F4 Aspect ratio of the mask area MskAsp Wider to taller F5 Type of cell TYPE FLAT GLASS 1 to GLASS 4 Y C modify F1 Degree of luminance masking PstSol OFF LEVEL 1 to LEVEL 7 Y C modify F1 Degree of luminance masking Poster OFF LEVEL 1 to LEVEL 7 F2 Positive negative selection VIDEO NORMAL NEGA MONO MN NEG F3 Softness Soft 0 to 100 Y C modify F1 Degree of luminan...

Page 144: ...der lever position Shadow Dark to bright F4 Aspect ratio of the processing area Aspect Taller to wider 1102 1103 1106 to 1109 1104 1105 1150 1151 1210 to 1213 Stream F1 Stream direction Dirctn Wave modulation F1 Degree of modification 1 Amp_X 0 to 100 1250 Modification along X axis F2 Degree of modification 2 1250 Amp_Y 0 to 100 1251 1271 Angle 0 to 99 1250 Modification along Y axis 1251 1271 Dire...

Page 145: ...Freq 0 to 100 Picture in picture sphere F1 Degree of paint effect Amp 0 to 100 F2 Frames per second Strobe 0 to 100 F3 Softness Soft 0 to 100 F4 Mask pattern MASK OFF CIRCLE RECT CIRINV RECINV F5 Aspect ratio of the mask area MskAsp Taller to wider F1 Amount of curving Curve 0 to 100 F2 Curve direction Angle 0 to 99 F3 Amount of spiral Spiral 100 to 100 F4 Z axis rotation Rot_Z 100 to 100 F1 Numbe...

Page 146: ...lass F1 Degree of splitting Freq 0 to 100 F2 Rotation around Z axis Rot 100 to 100 F3 Splitting adjustment Split 0 to 100 2273 Explosion F1 Stream area AREA NARROW MEDIUM WIDE SPWIDE F2 Form of modulation FORM RANDAM PIXEL LINE WAVE1 WAVE2 WAVE3 WAVE4 CONST F3 Degree of swirl modulation Spiral 100 to 100 F4 Modulation aspect ratio Aspect Taller to wider F5 Direction of modulation Angle 0 to 99 227...

Page 147: ...n Posi 100 to 100 2470 to 2473 Split 3D rotation F1 Fineness of splitting Freq 0 to 100 2480 to 2489 Masked flip F1 Mask shape PATTERN CIRCLE HEART RECT DIA HEXA 5STAR 6STAR WAVE F2 Fineness of splitting Freq 0 to 100 F3 Bias of splitting Bias 0 to 100 2490 to 2499 Masked flip F1 Mask shape PATTERN CHECK1 CHECK2 CHECK3 CHECK4 CHECK5 LINE RECT1 RECT2 F2 Mask slant SLANT ON OFF 2501 to 2507 2ch pict...

Page 148: ...is Loc _Y2 100 to 100 F13 Relative position on z axis Loc _Z2 100 to 100 F14 Two picture combination type COMBIN ZLOC CH1 CH2 MIX 2519 2ch picture in picture manual F1 X axis rotation CH1 Rot_X1 100 to 100 F2 Y axis rotation CH1 Rot_Y1 100 to 100 F3 Z axis rotation CH1 Rot_Z1 100 to 100 F4 Perspective Pers 0 to 100 F5 Form of picture PTN RECT CIRCLE HEART DIA F6 X axis rotation CH2 Rot_X2 100 to 1...

Page 149: ...fect CH2 2chAng 100 to 100 2526 2ch picture in picture F1 Delay between channels Delay 0 to 100 F2 Direction of picture movement CH1 1CHROT TOP L1 TOP L2 TOP R1 TOP R2 BTM R1 BTM R2 BTM L1 BTM L2 F3 Direction of picture movement CH2 2CHROT TOP L1 TOP L2 TOP R1 TOP R2 BTM R1 BTM R2 BTM L1 BTM L2 2527 2ch picture in picture F1 Delay between channels Delay 0 to 100 F2 Direction of picture movement CH...

Page 150: ...00 F3 Area of the part that splits Area 0 to 100 F4 Split frequency Freq 0 to 100 F6 Amount of X axis rotation Rot_X 100 to 100 F7 Amount of Y axis rotation Rot_Y 100 to 100 F8 Amount of Z axis rotation Rot_Z 100 to 100 F9 Perspective Pers 0 to 100 F10 Delay before start of split Delay 100 to 100 X Y Z Location enlargement and reduction of the pattern 2690 Special wipe F1 Width of crystal Width 0 ...

Page 151: ...on EndAdj 100 to 100 F5 Type of division TYPE HORZ1 HORZ2 VERT1 VERT2 F6 Amount of X axis rotation Rot_X 100 to 100 F7 Amount of Y axis rotation Rot_Y 100 to 100 F8 Amount of Z axis rotation Rot_Z 100 to 100 F9 Perspective Pers 0 to 100 F10 Delay before start of turn Delay 100 to 100 X Y Z Location enlargement and reduction of the pattern 2704 3D page turn 2705 F1 Direction of turn Angle 0 to 99 F...

Page 152: ...of turn Radius 0 to 100 F4 Adjustment of effect end position EndAdj 100 to 100 F6 Amount of X axis rotation Rot_X 100 to 100 F7 Amount of Y axis rotation Rot_Y 100 to 100 F8 Amount of Z axis rotation Rot_Z 100 to 100 F9 Perspective Pers 0 to 100 F10 Delay before start of turn Delay 100 to 100 X Y Z Location enlargement and reduction of the pattern 2720 3D twist F1 Direction of twist Angle 0 to 99 ...

Page 153: ...of Y axis rotation Rot_Y 100 to 100 F3 Amount of Z axis rotation Rot_Z 100 to 100 F4 Perspective Pers 0 to 100 F5 Bevel frame type TYPE TYPE01 to TYPE10 F6 Width of frame Width 0 to 100 F10 Position of light source Light 100 to 100 X Y Z Location enlargement and reduction of the pattern 2810 3D modeled edge Picture in picture to F1 Amount of X axis rotation Rot_X 100 to 100 2813 F2 Amount of Y axi...

Page 154: ...ype TYPE TYPE01 to TYPE04 OFF F6 Cube degree Cube 0 to 100 F7 Stretching of picture in X axis direction Strtch 0 to 100 F8 Position in X axis direction Posi 100 to 100 F9 Width of frame Width 0 to 100 F10 Position of light source Light 100 to 100 F11 Amount of X axis auto rotation Spd_X 100 to 100 F12 Amount of Y axis auto rotation Spd_Y 100 to 100 F13 Amount of Z axis auto rotation Spd_Z 100 to 1...

Page 155: ... Perspective Pers 0 to 100 F5 Frame type TYPE TYPE01 to TYPE04 OFF F6 Cube degree Cube 0 to 100 F7 Stretching of picture in X axis direction Strtch 0 to 100 F8 Position in X axis direction Posi 100 to 100 F9 Width of frame Width 0 to 100 F10 Position of light source Light 100 to 100 F11 Amount of X axis auto rotation Spd_X 100 to 100 F12 Amount of Y axis auto rotation Spd_Y 100 to 100 F13 Amount o...

Page 156: ... F1 Amount of X axis rotation Rot_X 100 to 100 2845 F2 Amount of Y axis rotation Rot_Y 100 to 100 F3 Amount of Z axis rotation Rot_Z 100 to 100 F4 Fine adjustment of mapping in X axis direction Area_X 0 to 100 F5 Fine adjustment of mapping in Y axis direction Area_Y 0 to 100 F6 Amount of X axis auto rotation Spd_X 100 to 100 F7 Amount of Y axis auto rotation Spd_Y 100 to 100 F8 Amount of Z axis au...

Page 157: ... F1 Amount of X axis rotation Rot_X 100 to 100 F2 Amount of Y axis rotation Rot_Y 100 to 100 F3 Amount of Z axis rotation Rot_Z 100 to 100 F4 Perspective Pers 0 to 100 F5 Position of pole POLE RIGHT LEFT F6 Amplitude of wave modulation Amp 0 to 100 F7 Change in direction of waving Swing 0 to 100 X Y Z Location enlargement and reduction of the pattern 2860 Kaleidoscope F1 Size of repetition Size 0 ...

Page 158: ...00 F3 Acceleration of fall Accel 0 to 100 F4 Snaking on X axis Wave_X 0 to 100 F5 Snaking on Y axis Wave_Y 0 to 100 F6 Amount of auto rotation on X axis Spd_X 100 to 100 F7 Amount of auto rotation on Y axis Spd_Y 100 to 100 F8 Amount of auto rotation on Z axis Spd_Z 100 to 100 F9 Frequency of snaking on X axis Freq_X 0 to 100 X Y Z Location enlargement and reduction of the pattern Effect Control P...

Page 159: ...fect is executed When you move the fader from one end to the other and back the effect is executed in the opposite direction Crosspoints selected with the BACKGROUND and FOREGROUND bus buttons do not change If the editing control unit select switch is set to PVE 500 the N R button lights during execution of the effect 1 to 1000 1003 to 1010 1059 1080 1200 to 1233 1260 to 1271 1300 to 2213 2260 226...

Page 160: ...hting SP Spotlighting LN Direct lighting PL Even lighting TRAIL Trail TR Trail DB Drop border DS Drop shadow OPTION Options 711 The mark indicates that the BKDF 711 is required for this function 712 The mark indicates that the BKDF 712 is required for this function Pattern No TITLE EDGE CROP LOCATE LIGHTING TRAIL OPTION BD SF BV L R T B XY Z SP LN PL TR DB DS 711 712 0001 to 0016 0017 and 0018 001...

Page 161: ... and 1253 1260 to 1269 1270 and 1271 1280 to 1283 1285 to 1288 1300 1301 1302 1303 1304 1305 1306 1307 1330 to 1332 1340 1341 1343 1344 1347 1349 1350 and 1351 1360 1361 1362 1363 1370 and 1371 1372 and 1373 1380 to 1388 1390 1391 Pattern No TITLE EDGE CROP LOCATE LIGHTING TRAIL OPTION BD SF BV L R T B XY Z SP LN PL TR DB DS 711 712 ...

Page 162: ... 1520 to 1522 1523 1524 1530 to 1535 1600 1601 1602 1603 1604 1605 1606 1607 1610 1611 and 1612 1613 1620 to 1644 1690 1700 1701 1702 1703 1704 1705 1706 1707 1730 1731 Pattern No TITLE EDGE CROP LOCATE LIGHTING TRAIL OPTION BD SF BV L R T B XY Z SP LN PL TR DB DS 711 712 Effect Pattern Variant Forms and Decorations ...

Page 163: ...16 1820 1821 1822 1823 1824 1850 1851 1852 1853 1854 1855 1900 1901 1902 to 1945 1946 1947 1948 1949 and 1950 1951 1952 1954 1955 1956 1958 and 1959 1960 to 1964 2000 to 2003 2100 2101 2102 2103 2104 2105 2106 2107 2108 Pattern No TITLE EDGE CROP LOCATE LIGHTING TRAIL OPTION BD SF BV L R T B XY Z SP LN PL TR DB DS 711 712 ...

Page 164: ...14 2115 to 2120 2121 to 2125 2126 2127 to 2144 2150 to 2154 2160 2161 and 2162 2163 2164 2165 2166 2167 2200 to 2213 2250 and 2251 2260 2261 2262 and 2263 2264 2265 and 2266 2267 2268 2269 2270 to 2273 2274 2275 to 2278 2279 2280 and 2281 2282 2283 2284 2300 2301 2302 2303 2304 to 2307 2320 2321 2322 and 2323 2324 Effect Pattern Variant Forms and Decorations ...

Page 165: ... and 2353 2354 and 2355 2356 and 2357 2360 to 2375 2380 to 2395 2400 to 2419 2420 to 2427 2428 and 2429 2430 to 2437 2470 to 2473 2480 to 2483 2484 to 2499 2500 2501 to 2517 2518 to 2519 2520 2521 to 2523 2524 and 2525 2526 and 2527 2530 and 2531 2532 2533 and 2534 2550 to 2554 2560 to 2564 2600 to 2620 2624 2625 2630 to 2633 2640 to 2651 2660 and 2661 2690 2691 and 2692 2700 to 2715 2720 to 2724 ...

Page 166: ...PTION BD SF BV L R T B XY Z SP LN PL TR DB DS 711 712 2800 to 2805 2810 to 2813 2820 to 2827 2830 to 2833 2840 to 2845 2850 to 2857 2860 and 2861 2865 2866 2870 to 2876 2880 and 2881 9000 to 9009 9100 to 9109 9200 to 9209 9300 to 9309 Effect Pattern Variant Forms and Decorations ...

Page 167: ...0 T T T T T 21 22 23 24 26 T T T T T T T T 27 28 29 30 31 32 33 34 35 36 37 38 39 T T T T T T T T T Direction of the effect a Left and right mirror pictures Upper and lower mirror pictures FG BG Abbreviations in the illustrated patterns FG Foreground picture BG Backgrond picture T Transition type A Animation type a Direction of the effect when executed in normal direction Wipe How to read the patt...

Page 168: ... T T T 510 516 518 600 602 T T T T T 604 606 608 610 612 T T T T T 614 616 618 620 T T T T 624 626 628 630 T T T T 662 664 674 676 T T T 622 T 660 T T 700 702 707 710 712 T T T T T 717 740 742 750 752 T T T T T 754 760 761 762 763 T T T T RANDOM RANDOM RANDOM RANDOM T 104 105 106 107 T T T Wipe continued Matrix wipe continued ...

Page 169: ...T T A T T T A A RANDOM RANDOM RANDOM BG BG FG MOSAIC 8X8 MOSAIC 8X8 FG 1017 FG FG MOSAIC 8X8 BG BG FG HORIZONTAL MOSAIC HORIZONTAL MOSAIC FG BG BG VERTICAL MOSAIC VERTICAL MOSAIC FG FG BG BG FG VARIABLE MOSAIC VARIABLE MOSAIC FG VARIABLE MOSAIC FG FG BG FG VARIABLE MOSAIC VARIABLE MOSAIC FG BG FG VARIABLE MOSAIC BG FG VARIABLE MOSAIC BG 764 770 771 T T RANDOM T Matrix wipe continued Mosaic ...

Page 170: ... F G BG DISSOLVE FG F G BG DISSOLVE FG FG BG DISSOLVE FG FG FG BG DISSOLVE FG F G FG BG DISSOLVE FG FG F G FG BG DISSOLVE FG FG FG F G BG DISSOLVE FG F G FG FG FG NEGATIVE COLOR DISSOLVE BG BG DISSOLVE FG B W FG Y C MASK DISSOLVE BG BG DISSOLVE FG Y MASK FG C MASK DISSOLVE BG BG DISSOLVE FG MODIFY FG BG MODIFY FG BG MODIFY FG MODIFY BG BG FG MODIFY 1059 T FG CUT BG Still mirror Y C modify Cut ...

Page 171: ...OLOR STROBE BG BG FG CROPPING fade P in P P in P auto centering 3D P in P fade 3D P in P SKEW P in P fade SKEW P in P 3D CIRCLE P in P fade 3D CIRCLE P in P 3D HEART P in P fade 3D HEART P in P FG ZOOM UP ZOOM UP FG auto centering 1076 A 1080 A 1077 1078 T A A 1079 BG FG fade CROPPING BG BG BG BG BG BG BG BG BG BG BG BG FG FG FG FG fade BG FG fade CROPPING BG FG MIX fade CROPPING BG FG fade CROPPI...

Page 172: ... T 1231 FG FG BG FG FG FG BG FG F G BG FG F G FG F G FG FG BG F G FG F G FG F G BG FG FG FG FG FG FG FG BG FG FG FG FG FG BG FG FG FG F G FG FG FG F G FG FG FG F G FG FG F G FG BG FG F G FG FG FG FG FG F G FG FG F G FG BG FG F G FG FG FG F G FG FG F G FG FG FG F G FG FG FG FG BG F G FG FG F G stream F G stream stream FG FG stream Spotlight Dynamic mirror Stream Accordion ...

Page 173: ...02 1304 T 1305 1307 T T T T T 1306 1301 1303 T T BG FG FG FG FG DISSOLVE BG DISSOLVE FG FG FG FG FG FG FG FG FG FG FG FG FG WAVE FADE WAVE FADE RANDOM FADE WAVE FADE RANDOM FADE PAINT STROBE PAINT STROBE PAINT STROBE PAINT STROBE STAINED GLASS STROBE STAINED GLASS STROBE 1287 A A 1288 STAINED GLASS SOFT STAINED GLASS SOFT Multi screen Wave modulation Real paint Stained glass Slide ...

Page 174: ...Appendixes A 36 Appendixes Effect Pattern Image List 1330 1332 1340 T T T 1341 1331 T T 1343 T T 1344 1347 T T 1349 1350 T T 1351 1360 T T 1361 1362 T T 1363 Split slide continued ...

Page 175: ...Appendixes Appendixes A 37 1370 1372 1380 1382 1385 1387 1390 T T T T T T T T 1391 T 1371 1373 T T 1381 1383 T T 1386 1388 T 1392 T T 1393 1394 T Split slide continued ...

Page 176: ...es Effect Pattern Image List 1500 1523 1524 T T 1502 1503 T T T 1514 1520 T T T 1521 1511 T T 1512 1501 T T 1504 1505 T T 1506 1507 T T 1508 1510 1513 1515 1522 1530 1535 T 1532 T T T 1531 1533 T T 1534 T T T T Compress Expand ...

Page 177: ...A 39 1620 1600 1601 1602 1603 T T T T T 1630 1635 T T 1640 1643 T 1612 T T T T T T T 1605 1606 1607 1610 1604 1611 1613 1644 1690 T T T T 2D variable 2D rotation 2D rotation Compress Slide 2D rotation Compress Slide modified ...

Page 178: ...ect Pattern Image List 1700 1702 1704 T 1705 1707 T T T T T 1706 1701 1703 T T 1730 1732 1741 T 1742 T T T 1731 1740 T T 1750 T 1751 1753 T T T 1752 BG FG FG FG FG BG FG FG BG FG FG BG FG FG BG FG 3D rotation Door Split 3D rotation ...

Page 179: ...endixes A 41 1760 1762 1770 1780 1781 1782 1783 1800 1802 1806 1807 1810 1811 1812 1813 1814 1815 1816 T T T T T T T T T T 1820 1821 1822 1823 1824 T T T T T 1765 T T T T T T T T T 3D rotation Compress Slide modified ...

Page 180: ...1900 1901 1902 1906 1905 1909 BG FG INT VIDEO T BG FG INT VIDEO T BG FG INT VIDEO INT VIDEO BG FG T BG FG INT VIDEO BG FG INT VIDEO T BG BG FG FG INT VIDEO T 1912 1916 INT VIDEO BG BG FG FG T 1920 INT VIDEO BG FG T 1921 BG FG INT VIDEO T 1930 INT VIDEO BG FG T 1933 BG FG INT VIDEO T 1940 BG INT VIDEO FG T 1941 BG FG INT VIDEO T 1852 T T T T T T Album turn Flip Tumble continued ...

Page 181: ...G INT VIDEO FG BG INT VIDEO BG FG INT VIDEO BG INT VIDEO FG BG INT VIDEO FG BG INT VIDEO FG BG INT VIDEO FG FG FG INT VIDEO INT VIDEO FG BG INT VIDEO BG FG INT VIDEO BG FG BG INT VIDEO FG INT VIDEO BG FG T 2002 2003 2000 2001 T T INT VIDEO FG BG T T 1944 1945 1946 1947 1948 1949 1950 T T T T T T T T INT VIDEO FG BG T T T T T T T T Flip Tumble continued Twist ...

Page 182: ...11 T 2120 T T 2121 2122 T T 2123 2124 T T 2125 2126 T T 2130 2132 T T 2134 2136 T T 2138 2140 T T 2142 2143 T T 2144 2112 2114 T T T 2113 2115 T 2131 T T 2133 2135 T T 2137 2139 T T 2141 FG FG FG FG FG FG FG FG FG FG FG FG FG FG FG FG FG FG FG FG FG FG FG FG FG T T 2127 2128 FG FG FG FG FG FG FG FG FG FG FG FG FG FG FG FG Page turn ...

Page 183: ...PAGE TURN variable PAGE TURN variable A P in P SPHERE fade P in P SPHERE 2150 2152 T T 2153 T T 2151 2154 2160 2161 2162 2163 2164 2165 2166 T T T T T T T T 2167 T 2212 T T T T T T T T A 2200 2201 2202 2203 2204 2210 2211 2213 T Page turn modified Split page turn Sphere Picture in picture sphere ...

Page 184: ...fect Pattern Image List 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 T T T T T T T T T T 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 T A T T T T A T T T BG BG BG BG BG BG BG BG BG BG BG Ripple Burst Explosion Ring Swirl ...

Page 185: ...7 2300 2301 2302 2303 2304 2305 2306 2307 T T T T T T T T 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 T T T T T T T T T T 2280 2281 2282 2283 2284 T T A T T Amoeba Melt Lens Two picture slide Two picture slide 2D rotation ...

Page 186: ...8 Appendixes Effect Pattern Image List 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 T T T T T T T T T T T T T T T T T T BG BG BG BG BG Two picture rotation Compress Slide ...

Page 187: ...Appendixes Appendixes A 49 2360 2361 2362 2363 2364 2365 2370 2371 2372 2373 2374 2375 T T T T T T T T T T T T Two picture intersect ...

Page 188: ...Appendixes A 50 Appendixes Effect Pattern Image List 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 T T T T T T T T T T T T T T T T Two picture box ...

Page 189: ...Appendixes Appendixes A 51 2400 2401 2402 2403 2404 2405 2406 2407 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 T T T T T T T T T T T T T T T T T T T Two picture brick ...

Page 190: ... Effect Pattern Image List 2470 2471 2472 2473 T T T T 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 T T T T T T T T T T T T T T T T T T T Two picture brick flip type Split 3D rotation ...

Page 191: ...Appendixes Appendixes A 53 2480 2481 2482 2483 2484 2485 2486 T T T T T T T T 2487 2488 2489 2490 2491 2492 T T T T T T T 2493 2494 2495 2496 T T T T 2497 2498 2499 T T Masked flip ...

Page 192: ...xes A 54 Appendixes Effect Pattern Image List 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 A A A A A A A A A A A A A A A A A A A A 2ch picture in picture ...

Page 193: ...xes Appendixes A 55 2550 2551 2552 2553 2554 T T T T T 2520 2521 2522 2523 2524 2525 2526 2527 2530 2531 2532 2533 2534 A A A A A A A A A A A A A BG BG BG BG BG BG 2ch picture in picture Two picture page turn ...

Page 194: ...Appendixes A 56 Appendixes Effect Pattern Image List 2560 2561 2562 2563 2564 T T T T T 2600 2604 2605 2610 2611 2612 2613 2620 2624 2625 T T T T T T T T T T T Split page turn 3D split ...

Page 195: ...Appendixes Appendixes A 57 2651 T 2640 2641 2642 2643 2644 2645 2646 2650 T T T T T T T T T 2660 2661 T T 2630 2631 2632 2633 T T T T 3D split flip Multi cube Three picture multi cube ...

Page 196: ...8 Appendixes Effect Pattern Image List 2710 2711 2712 2713 2714 2715 2700 2701 2702 2703 2704 2705 T T T T T T T T T T T T T 2720 2721 2722 2724 2723 T T T T T 2690 2691 2692 T T T Special wipe 3D page turn 3D twist ...

Page 197: ...Appendixes Appendixes A 59 2750 2752 2751 2740 T T T T 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 T T T T T T T T T T 3D box twist 3D modeling effect ...

Page 198: ... 2800 2801 2802 2803 2804 2805 A A A A A A 2810 2811 2812 2813 A A A A 2820 2821 2822 2823 2824 2825 2826 A A A A A 2830 2831 A A 2832 2833 A A A A A 2827 BG BG BG BG 3D beveled edge Picture in picture 3D modeled edge Picture in picture 3D cube 3D brick ...

Page 199: ...61 2840 2841 2842 2843 2844 2845 A A A A A A BG BG BG BG BG BG BG 2850 2851 2852 2853 2854 2855 2857 2856 A A A A A A A A 2860 2861 A A 2865 2866 A A 3D cylinder Sphere Heart 3D wave 3D flag Kaleidoscope 3D crystal Mirror cube ...

Page 200: ...Appendixes A 62 Appendixes Effect Pattern Image List 2870 2871 2872 2873 2874 2875 2880 2876 2881 A A A A A A A A A 3D object effect ...

Page 201: ...e the new pattern on one of the supplied exchange labels 2 Insert the supplied tool into the hole at the side of the button and remove the button 3 Insert the tool into the slot on the side of button lifting up the white button cap and remove the cap 4 Remove the old label and insert the new label 5 Replace the white button cap 6 Return the button to its original position ...

Page 202: ...ity composite output Differential gain Less than 3 5 composite input Less than 2 component S Video input Differential phase Less than 2 5º composite input Less than 1 0º component S Video input Frequency response 0 to 5 MHz 0 5 dB 1 dB S N More than 50 dB composite More than 55 dB component S Video System delay 1 frame 1 5 frames when using an effect pattern having a number between 1000 and 1018 b...

Page 203: ...OUT BNC type 3 SYNC 0 286 Vp p BURST 0 286 Vp p Control signals EDITOR D sub 9 pin 1 RS 422A GPI T 1 2 BNC type 2 TTL level active low PANEL D sub 25 pin 1 TALLYL D sub 25 pin 1 relay contact output 8 TERMINAL USB 1 Recommended equipment and cables Editing control unit PVE 500 BVE 900 910 2000 BVE 600 VTR DSR 2000 2000P DNW 75 75P Audio mixer SRP V200R Cables RCC 5G 10G 30G 9 pin remote control ca...

Page 204: ...ence R Y B Y video components Composite signal Video signal containing video color burst and sync signals Cross point An electronic switch where video signal lines cross When the switch is closed usually by pressing a button multiple input signals and one or more output signals are allowed to pass Cut An instantaneous switch from one picture to another or the instantaneous insertion or deletion of...

Page 205: ...point in order to monitor the video that follows R Y signal A color difference signal The red signal minus the Y signal RGB signal A signal format in which red green and blue signals are transmitted separately A separate sync signal may be sent or the sync signal can be added to the green signal The DFS 700 700P uses the latter method Saturation The extent to which a color has been diluted by whit...

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Page 207: ...ist A 3 types 3 17 selection using pattern buttons 3 23 selection using pattern numbers 3 24 ENTER button 2 6 External key mode 3 46 Example effects 3 18 Example operation 1 3 2 Example operation 2 3 5 F Fader lever 2 5 3 54 Fader lever stiffness adjusting screw 2 5 Fade to black 3 63 Fade to black and DSK section 2 1 2 6 FADE TO BLACK button 2 6 Features 1 1 FOREGROUND bus button 2 3 3 13 Foregro...

Page 208: ...MIX button 2 4 Modifying edge 3 26 pattern 3 28 N Nonlinear effects 4 4 N R button 2 5 3 52 O Option board 1 3 Overview 1 1 P Q P IN P RST button 2 6 PAGE button 2 10 PANEL connector 2 14 Pattern changing position and size 3 28 entering pattern number 3 23 image list A 29 modifying 3 31 PATTERN ADJ button 2 10 PATTERN KEY PAD buttons 2 6 4 1 PATTERN NUMBER display window 2 5 3 24 Pattern number sp...

Page 209: ... 16 TRAIL SHADOW button 2 8 TRANS RATE display window 2 4 3 51 Transition direction 3 52 3 56 indicator 2 5 3 56 time 3 51 Transition type effects 3 17 A 21 25 pin connector 2 1 2 12 Types of effect 3 17 U UP button 2 6 User settings 6 10 User modifiable effects 3 31 User program effects constructing 4 3 creating 4 10 deleting 4 19 editing 4 12 executing 4 18 modification parameters 4 5 type 4 4 U...

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Page 212: ...Sony Corporation Printed in Japan ...

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