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6.
Adjust your settings by moving the faders.
Note:
If a fader does not respond, move the fader to the zero position and try again.
7.
Adjust the Speed and Slope using the
X/Speed
(5.1)
and
Y/Slope
(5.1)
jog wheels.
8.
Press the
Add (3.6)
button to save the step. The console will repeat the step number with 1. Repeat 5 to
8 as many times you like up to a maximum of 200 steps.
9
. Press the
Program (3.5)
button to save the chase and exit programming mode.
Create the scenes first and then add the scenes into a chase.
1.
Always release all running functions in order to obtain a clean output.
See page clearing scenes,
chases or group pages.
2.
Press the Program button to enter program mode. The LCD will show:
Program mode
.
3.
Select the chase page you want to use by pressing the
Chase page 1 (4.1)
,
Chase page 2 (4.1)
or
Chase page 3 (4.1)
button.
The display will show:
Program mode
Chase Page X
(Where X stands for the Chase Page number.)
4.
Select a chase number you wish to store your settings in by pressing button
1 – 16 (4.4).
Note:
A flashing LED in a chase number button indicates it already contains a chase. You can not
overwrite a chase number which is written. You need to use a scene number which is empty. If you
want to overwrite an excisting chase, you have to delete this chase first (see page 14:
Delete
).
5.
Select the scene page you want to use by pressing the
Scene page 1 (4.2)
,
Scene page 2 (4.2)
or
Scene page 3 (4.2)
button.
The display will show:
Play Scene
Scene Page x
(Where x stands for the Scene Page number.)
6.
Select a scene you wish to use by pressing button
1 – 16 (4.4).
Note:
Only scenes indicated by a flashing LED contain data. You can’t select an empty scene.
The LED of the selected scene will light up continuously.
You can run multiple scenes at the same time by repeating step 5 and 6.
7.
Adjust the Speed and Slope using the
X/Speed (5.1)
and
Y/Slope (5.1)
jog wheels.
8.
Press the
Add (3.6)
button to save the step. The console will repeat the step number with 1. Repeat 5 to
8 as many times you like up to a maximum of 200 steps.
9
. Press the
Program (3.5)
button to save the chase and exit programming mode.
Note:
While making the light effect, the LED indicators of the relevant faders should be off. If not, you can
press and hold
Release (3.1)
and then move the fader to release them. Any channel with an output
value will be stored into the chase.
Running a chase
Before running a chase, make sure to release manual override by pressing the
Clear (3.2)
button.
1.
Select the chase page you want to use by pressing the
Chase page 1 (4.1)
,
Chase page 2 (4.1)
or
Chase page 3 (4.1)
button.
The display will show:
Run chase
Chase Page x
(Where x stands for the Scene Page number.)
2.
Select a chase you wish to play by pressing button
1 – 16 (4.4).
Note:
Only chases indicated by a flashing LED contain data. You can’t select an empty scene.
The LED of the selected scene will light up continuously.
You can run multiple chases at the same time by repeating the instructions above.
Note:
Different blinking frequencies of the number button show the different status. A high blinking rate
means there is an existing chase stored in the button, but is not running. Full on means the chase is
running and cannot be edited. A slow blinking rate means the chase is running and ready for editing.
Following parameters can be edited while a chase is running:
Direction of the chase:
/SETY (3.15)
button, the chase will run in forward direction.
/SETX (3.15)
button, the chase will run in reverse direction.
Summary of Contents for showdesigner 512
Page 1: ...Showdesigner 512 ORDERCODE 50721...
Page 19: ...2011 Dap Audio...