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GX10i
CONFIDENTIAL
Note 1)
If using “communicationBoxVer. 2G”, you can control only the phone connected to No.1 cable.
Note2)
Time displayed in this dialog box indicates a margin of processing time taken to download the data to phones that
are connected to cable No.2 to No.10 of the “communicationBoxVer. 2G”. If an error occurs, increase this margin.
For details, see the section 3.3.5.2 (3) “Using the Communication Box Ver. 2G” on page 2-20.
[Caution!]
• If you wish to download using “communicationBoxVer. 2G”, turn on No.10 to No.1 after “Sending Sync Byte…/Press
Power Button” message appears.
• To downloading by “communicationBoxVer. 2G”, remove the battery first. There will be no damage to the phone
even if the battery is inserted. However, the software on the phone may not terminate. In this case, remove the
battery to turn off the phone after the download is ended.
• Use a fully charged battery for the downloading operation.
Remove the battery from the phone to terminate the software after the download is completed.
• Start downloading after phone is properly turned off in order to clear the Backup RAM.
• Note that if you select “FileSystem Initialize”, the data stored in the phone will be deleted.
(3) The loader (in the phone)
The operation progress indication and error status are displayed on the phone.
The following are example screens.
Flash Loader 1.07
The version of the loader is
displayed when it is success-
fully expanded.
Flash Loader 1.07
##########
P ERASING ...
P indicates a program data. To
indicate the data area, “D
ERASEING” is displayed.
Flash Loader 1.07
WRITING ...
The Flash is being erased. “#”
decreases as the erasing operation
proceeds, and disappears when it is
completed.
The data is being written into
the handset.
1. Initial screen
Flash Loader 1.07
SUMCHECK END
SUM = XXXX h
5. SUM value is indicated Note 1)
Flash Loader 1.07
COMPLETE!
The program data is success-
fully loaded.
SUM value is displayed a few
seconds after the program data
is successfully loaded.
The value is displayed at “XXXX”.
Flash Loader 1.07
ERS_ERROR!
ADR = 1000000
STR = A0
6. Error screen Note 2)
An error occurred.
ADR: Address the location of
the error.
STR: Flash Status information
4. Data writing is completed
2. Deleting the Flash
3. Writing the data
Note 1)
You can check if the loaded program data is correct by comparing the SUM values displayed on the PC and the
phone shown on the screen 5. If both values are the same, the correct program data is loaded.
Note 2)
The screen 6 shows an error which occurred while erasing the Flash.
“ADR” and “STR” appear only for Flash-oriented errors. Other errors are described in the latter section.