PRECAUTIONS WHEN MOVING THE MACHINE
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● Always dsconnect the power cable before movng the product. If t s moved wth
the power cable connected, the cable could be damaged, causng fre or electrc
shock.
● To move the unt over the floor, pull n the adjustors and have the casters contact
the floor. Whle movng the unt, be careful that the casters do not roll over the
power cord or the ground wre. If cord or wre s damaged, there could be electrcal
shocks and/or short crcuts.
● When crossng a sloped or stepped area, remove all przes from the prze area to
mnmze on weght and to prevent heavy przes swngng n to the glass. Falure
to remove przes from the prze area may cause njury to personnel and damage to
machne.
● When lftng the cabnet up steps, you must hold t by the desgnated handles or by
the bottom surface. Lftng t by any other area may lead to damage or dsfiguraton
to that part or surroundng parts due to the weght of the cabnet and could also
lead to njury of personnel.
● When tltng the cabnet to move t across a sloped or stepped area, always use at
least two people. Attemptng such an operaton alone can lead to accdent or njury.
● When movng the cabnet, do not hold, push or pull the Control Unts. Ths may
dsfigure or damage them.
● When movng the cabnet through a doorway, push the cabnet ether front or rear
first. Do not push the cabnet sdeways through a door as damage to the controller or
controller holder or both may occur.
● Do not use the Controller Holders to move the cabnet, n dong so may damage or
dsfigure them.
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PRECAUTIONS WHEN MOVING THE MACHINE
Summary of Contents for SHOOT THIS WIN THIS
Page 28: ...GAME DESCRIPTION 23 8 ROCKIN RAPIDS WRECKIN REEF CHEEPY CABIN 8 2 INDIVIDUAL GAMES SCREENS...
Page 29: ...24 GAME DESCRIPTION 8 LOONY MOON WACKY TRACK CRAZY CANYON 8 2 INDIVIDUAL GAMES SCREENS...
Page 33: ...28 EXPLANATION OF TEST AND DATA DISPLAY 9 9 1 1 TEST MENU...
Page 34: ...EXPLANATION OF TEST AND DATA DISPLAY 29 9 9 1 2 GAME TEST MODE...
Page 35: ...30 EXPLANATION OF TEST AND DATA DISPLAY 9 9 1 3 INPUT TEST...
Page 36: ...EXPLANATION OF TEST AND DATA DISPLAY 31 9 9 1 4 OUTPUT TEST...
Page 37: ...32 EXPLANATION OF TEST AND DATA DISPLAY 9 9 1 GAME TEST MODE 9 1 5 VEND TEST...
Page 38: ...EXPLANATION OF TEST AND DATA DISPLAY 33 9 9 1 GAME TEST MODE 9 1 6 COIN TEST...
Page 39: ...34 EXPLANATION OF TEST AND DATA DISPLAY 9 9 1 GAME TEST MODE 9 1 7 SOUND TEST...
Page 40: ...EXPLANATION OF TEST AND DATA DISPLAY 35 9 9 1 GAME TEST MODE 9 1 8 SCREEN TEST...
Page 41: ...36 EXPLANATION OF TEST AND DATA DISPLAY 9 9 1 9 GUN CALIBRATION TEST...
Page 42: ...EXPLANATION OF TEST AND DATA DISPLAY 37 9 9 1 10 GUN CALIBRATION TEST...
Page 43: ...38 EXPLANATION OF TEST AND DATA DISPLAY 9 9 1 11 BOOK KEEPING...
Page 44: ...EXPLANATION OF TEST AND DATA DISPLAY 39 9...
Page 45: ...40 EXPLANATION OF TEST AND DATA DISPLAY 9...
Page 46: ...EXPLANATION OF TEST AND DATA DISPLAY 41 9...
Page 47: ...42 EXPLANATION OF TEST AND DATA DISPLAY 9 9 1 12 GAME SETTINGS...
Page 48: ...EXPLANATION OF TEST AND DATA DISPLAY 43 9 9 1 13 CLOCK SETTINGS...
Page 57: ...52 GRAPHICS DISPLAY 11 11 3 ADJUSTMENT METHOD...
Page 61: ...56 COIN HANDLING 12 PRICE OF PLAY SETTINGS FOR EURO...
Page 62: ...COIN HANDLING 57 12 PRICE OF PLAY SETTINGS FOR UK...
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