OPTIONS
Adjust the volume balance. U se
* @
to select either BGM or SE (Sound Effe c t s )
and then use
$ ^
to adjust the levels.
SOUND BALANCE
Select to return to the title screen.
EXIT
Set the sound output to either STEREO or MONAURAL
SOUND OUTPUT
CAREER RECORD OF CHALLENGE MODE
Title
The title you currently hold
Rank
Cleared with either B, A or S (displayed af ter clearing all)
Clear
Total time of clearing all s tages (Stages 1-8, displayed after clearing all)
CHOICE SEARCH
You can search for other PSO Ver.2 users inside the SHIP, according to the requested category.
From each categor y, such as levels, set up the categories and start searching. A list of users found will be
displayed, so select the appropriate user. Next, select from Send Mail and Go and Meet. Upon selecting
the user, press
X
to display information on that user .
OPTIONS
Select OPTIONS from the PSO Ver.2title screen menu to modify the following game settings. Note that
these settings cannot be modified during gameplay. Use
* @
to select an item from the OPTIONS menu
and press
A
. Then use
* @
to select the desired setting and press
A
to enter. Press
B
to return to the
previous menu.
Select this to modify the language setting of PSO Ver.2.
LANGUAGE
Select this item to playback the BGM (Background Music) tracks used in PSO
Ver.2. Use
* @
to select song and press
A
to play it. Press
B
to stop play b a ck.
P ress
B
a gain to ret u rn to the OPTIONS menu.
BGM TEST
29
CHOICE SETTING
By declaring the conditions of searches and setting them here, you can exe c u te Choice Search. By default, it is set
to OFF. By setting it ON, the cate g o ries for settings will be displayed. From the listed cate g o ries, use
* @
to
select, and A to ente r. Next, when the contents to be set are displayed, select and ente r. To end, press
B
.
BATTLE MODE
In the BATTLE MODE, you can set a trap or atta ck other playe rs. Playe rs can battle with each other using th e
rules set by the leader. This mode can be played only in the ONLINE MODE, and only users of PSO Ve r.2 can
join a game. Joining a game in the middle of a battle is not possible. The playe rs’ status such as a game level or
p i cked up items modified in the battle field after playe rs go into the BATTLE MODE, set up rules at the guild
c o u n ter and re c e i ve them will not be re fl e c ted upon the saved data. It would be never a loss that the playe rs fa l l
and drop off weapons, because the playe rs’ status befo re receiving the rules will be already saved once by th e n .
Note that power loss may inte rru pt the proper saving of data. Select EXIT to quit the game.
H ow to continue a game in the BATTLE MODE
28
When making a TEAM in the visual lobby, select BATTLE MODE. Players will
be transferred to the hunter guild in the city after inputting and selecting the registration requirements.
The player who makes this TEAM will be the leader of it.
See p.11 for details and instructions of the visual lobby as well as for making a TEAM.
SELECT THE BATTLE MODE
In the BATTLE MODE, th e re should be more than 2 playe rs who play a ga m e .
Raise more than 2 TEAM members in making a TEAM. Also, the battle will be imp l e m e n ted only when all th e
m e m b e rs part i c i p a te in it. When all the TEAM members are set, the TEAM leader shall speak to the opera tor in
the hunter guild.
RAISE THE TEAM MEMBERS
The TEAM leader responsible for selecting the Battle rules shall set them. Use
$ ^
to select the rule items, and
p ress
A
to e n t e r and press
B
to cancel. The TEAM members will be tra n s fe rred to the Battlefield, once all th e
rule settings are done.
SET THE RULES AT THE GUIDE COUNTER
The BATTLE will be started if the rules set by the TEAM leader are
displayed on the screen and each BATTLE member is set in one of the 4 start positions.
START THE BATTLE IN THE BATTLE FIELD
You can set a trap in the battlefield during the Battle. The certain number of Traps will be
d i st ri b u ted in sta rting the Battle. Note that the number of traps may depend on rules, and also that you can
n e i ther pick up traps nor tra n s fer them to oth e rs once the Battle is sta rted. A while after traps are set, th ey will
be set into motion, and blow up to damage all the playe rs around when playe rs step into a certain area fro m
the point traps are set. Other traps will also blow up if th ey are put near the exploded one.
SET A TRAP
Select Trap in Items after conve rting to the Main Menu, and then Set. Traps will be set on a
p l aye r’s position. You can also set a trap in your position by pressing
L
and pushing
R
Tri g ger at the same time.
HOW TO SET A TRAP
A high-level net wo rk setup to select the use of UDP. Note that the net wo rk setup is
n ot necessary unless an announcement re ga rding UDP is made by your prov i d e r, fo r
i n stance, when a connection to the net wo rk is not possible.
UDPSETTING