54
8.1.8. BOOKKEEPING
This mode consists of 2 pages that allow the data
relating to credit and game play time to be checked.
In page 1 mode press SERVICE to proceed to page
2, in page 2 mode press TEST to return to the test
menu.
•
Total time is displayed as XXH XXM XXS
and no date will be displayed after
exceeding 24 hours.
•
The displays for number of coin and
number of service vary depending on the
CABINET TYPE set in SYSTEM
ASSIGNMENTS. Number of credit displays
1 if COIN CHUTE TYPE is set to COMMON
in COIN ASSIGNMENTS. If COIN CHUTE
TYPE is set to INDIVIDUAL, the applicable
number in CABINET TYPE setting will be
displayed.
BOOKKEEPING 2/2
P1 SEQ 1 0
P1 SEQ 2 0
P1 SEQ 3 0
P1 SEQ 4 0
P1 SEQ 5 0
P1 SEQ 6 0
P1 SEQ 7 0
P1 SEQ 8 0
•
On the second screen, each sequence
displays the frequency of functioning.
8.1.9. BACKUP DATA CLEAR
Clears the contents of bookkeeping. When clearing
bring the arrow to “YES (CLEAR)” and press the test
button. When the data has been cleared
“COMPLETED” will be displayed. Bring the arrow to
“NO (CANCEL)” and press the test button to return
to the menu mode.
Note that this does not clear the contents of
BOOKKEEPING in GAME TEST MODE. For this,
use the BACKUP DATA CLEAR in GAME TEST
MODE (see dedicated service manual for the game
software).
Summary of Contents for Club Kart Prize
Page 9: ...8 3 2 NAME OF PARTS...
Page 10: ...9...
Page 49: ...48...
Page 85: ...84 10 3 SCHEMATIC DRAWING 1 SCHEMATIC DRAWING 1 HERE...
Page 86: ...85 10 4 SCHEMATIC DRAWING 2 SCHEMATIC DRAWING 2 HERE...