BU94603KV Functional Specifications
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Confidential
Target Spec 0.12
2-a) When character-code that appears first is
≧
0x80 ,It
’s treated as the first byte of two byte
character. Byte data afterwards is treated as the second byte of two byte character-code, and
treated by two bytes as one character.
2-b) When the case that doesn't apply to 2-a) ,that is, the character-code appears first is installed
within the range of 0x00-0x7F(US-ASCII) One byte is treated as one character. '0x00' is
added and enhanced to Unicode.
Please confirm the specification of the FAT filesystem about details of LFN and SFN.
[Root Folder]
A.mp3
B.mp3
C.mp3
A_FOLDER
D.mp3
E.mp3
F.mp3
G.mp3
H.mp3
B_FODER
I.mp3
J.mp3
C_FOLDER
K.mp3
L.mp3
M.mp3
N.mp3
O.doc
P.xls
Q.mp3
D_FOLDER
R.txt
S.txt
T.txt
E_FOLDER
U.mp3
V.mp3
W.mp3
X.mp3
Y.mp3
Z.mp3
Figure VI.1.3 Configurations of Folders and Files within Memory Device
Table VI.1.3 MP3 File Playing Sequence for Folder/File Configuration as in Figure VI.1.3
Playing
sequence
File to be
played
Remarks
1
A.mp3
· If MP3 files exist in the root folder,
those files are played first.
· Files are played in the ascending order
of UNICODE by file name.
2
B.mp3
3
C.mp3
4
D.mp3
· After all MP3 files in the root folder are
played, the master searches folders
under that layer.
· The master searches folders in the
ascending order of UNICODE by folder
name.
5
E.mp3
6
F.mp3
7
G.mp3
8
H.mp3
9
I.mp3
10
J.mp3
11
K.mp3
12
L.mp3
13
M.mp3
14
N.mp3
15
Q.mp3
· Non-MP3 files are ignored.
16
U.mp3
· After the master plays all MP3 files