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User’s Manual
123
Draws a line in the LCD buffer, and on the LCD if the buffer is unlocked. Any portion of the line that is
beyond the LCD display area will be clipped.
PARAMETERS
x0
is the
x
coordinate of one endpoint of the line.
y0
is the
y
coordinate of one endpoint of the line.
x1
is the
x
coordinate of the other endpoint of the line.
y1
is the
y
coordinate of the other endpoint of the line.
RETURN VALUE
None.
SEE ALSO
glPlotDot, glPlotPolygon, glPlotCircle
Scrolls byte-aligned window left one pixel, right column is filled by current pixel type (color).
PARAMETERS
left
is the top left corner of bitmap, must be evenly divisible by 8, otherwise truncates.
top
is the top left corner of the bitmap.
cols
is the number of columns in the window, must be evenly divisible by 8, otherwise truncates.
rows
is the number of rows in the window.
RETURN VALUE
None.
SEE ALSO
glHScroll, glRight1
Scrolls byte-aligned window right one pixel, left column is filled by current pixel type (color).
PARAMETERS
left
is the top left corner of bitmap, must be evenly divisible by 8, otherwise truncates.
top
is the top left corner of the bitmap.
cols
is the number of columns in the window, must be evenly divisible by 8, otherwise truncates.
rows
is the number of rows in the window.
RETURN VALUE
None.
SEE ALSO
glHScroll, glLeft1
void glPlotLine(int x0, int y0, int x1, int y1);
void glLeft1(int left, int top, int cols, int rows);
void glRight1(int left, int top, int cols, int rows);
Summary of Contents for RCM3365
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