![background image](http://html1.mh-extra.com/html/paradox/digiplex-evo-apr-prt3/digiplex-evo-apr-prt3_programming-instructions-manual_3610974014.webp)
13
The Request Zone Label command also involves an information request. When the command is valid, the first five characters of the
command are returned followed by the requested zone label. All zone labels are 16 characters in length.
Request Area Label
The following commands request the area label. Areas 05-08 only apply when using an EVO96 / EVO192 control panel.
The Request Area Label command also involves an information request. When the command is valid, the first five characters of the
command are returned followed by the requested area label. All area labels are 16 characters in length.
Request User Label
The following commands request the user label. User labels 97-999 only apply when using an EVO96 / EVO192 control panel.
The Request User Label command also involves an information request. When the command is valid, the first five characters of the
command are returned followed by the requested user label. All user labels are 16 characters in length.
Area Arm
The following commands arm areas. Areas 05-08 only apply when using an EVO96 / EVO192 control panel.
* xxxxxx represents the code used to arm the system. If the code is shorter than six digits, enter only the appropriate amount of digits.
If an invalid user code is entered, the command will be returned followed by “&fail”.
Area Quick Arm
The following commands quick arm areas. Areas 05-08 only apply when using an EVO96 control panel.
Byte 1
Byte 2
Byte 3
Byte 4
Byte 5
Byte 6
Request Area Label 01
A
L
0
0
1
<cr>
Request Area Label 02
A
L
0
0
2
<cr>
LL
Request Area Label 08
A
L
0
0
8
<cr>
Byte 1
Byte 2
Byte 3
Byte 4
Byte 5
Byte 6
Request User Label 01
U
L
0
0
1
<cr>
Request User Label 02
U
L
0
0
2
<cr>
LL
Request User Label 999
U
L
9
9
9
<cr>
Byte 1
Byte 2
Byte 3
Byte 4
Byte 5
Byte 6
Bytes 7-12
Byte 13
Arm Area 01
A
A
0
0
1
A (Regular
arm)
F (Force arm)
S (stay arm)
I (Instant arm)
xxxxxx*
<cr>
Arm Area 02
A
A
0
0
2
“
“
<cr>
LL
Arm Area 08
A
A
0
0
8
“
“
<cr>
Byte 1
Byte 2
Byte 3
Byte 4
Byte 5
Byte 6
Byte 7
Quick Arm Area 01
A
Q
0
0
1
A (Regular
arm)
F (Force arm)
S (stay arm)
I (Instant
arm)
<cr>