14
Term
Button
Definition
Playback Cursor
In playback, the white pad which moves through the
pattern display, indicating which step is currently being
played. Changes to red in Record Mode.
Probability
A parameter of each step in a Pattern which defines how
likely it is that the step will be played.
Probability View
Shift + Pattern
Settings
Lets you assign Probability values to each active step in a
track.
Project
A set of all necessary data for full playback of all tracks,
including Patterns, Sequences, automation data, etc. Up
to 64 Projects can be saved internally, or as a Pack in
flash memory.
Record Mode
Circuit Rhythm’s operating mode when samples can be
added to the pattern, or when adjustments using the
Macro controls can be saved. The
Record
button will be
lit bright red.
Recording Source
You can either record your samples from an external
sound source, or “resample” internally processed sounds:
selected in Sample Rec View.
Recording
Threshold
A user-selectable option used in sample recording: when
active, recording does not start until the signal level
exceeds a preset level.
Sample View
Sample
A View that gives you access to all stored samples and
the pattern sequence. You can assign samples to steps in
Sample View.
Sample Mode
View
Shift + Sample
A View that gives you options over how a sample is to be
played, including direction, looping, gating and slicing.
Sample Record
View
Sample Rec
The View used when recording new samples.
Project View
Projects
The View used to save and load Projects.
Scene
Mixer
One of 16 memories to which multiple Patterns and
Pattern Chains can be assigned, so that a longer
sequence can be triggered by a single pad. Scenes can
be further chained to create a Sequence.
Summary of Contents for Circuit Rhythm
Page 1: ...1...
Page 21: ...21 After boot up the grid display will change to something like that shown below...
Page 95: ......