
24
25
Fortifications
Fortifi cations are military structures that may be built outside your Cities’
economic radii, but within your National Borders.
Fortifi cation names change through the Ages; for example, Forts become
Castles, Fortresses, and fi nally Redoubts. Fortifi cations require that your
nation possess suffi cient Age and Military technologies to construct them.
Lookout
This structure provides a large observation radius
and is useful when built near an enemy border or
on the outskirts of your territory where sneak
attacks are likely. Lookouts have no offensive
capabilities and cannot garrison troops. In the
Industrial Age, the Lookout upgrades to an Air
Defense Gun and gains the ability to shoot down enemy aircraft.
Tower
This small cheap fortifi cation automatically
attacks enemies when in range. It can also
garrison units, which adds to its offensive power
as well as protects and heals damaged units.
To upgrade Citizen fi ghting capabilities and health, select a
Tower and then click the upgrade button. Your Citizens gain the
To Arms
button on their Command Palette, which increases
their fi ghting capabilities. Your nation must have researched
the appropriate Age for these upgrades.
To infl ict attrition damage on your enemies (automatic
damage done to enemy units in your territory), research
these technologies. To research, click the Tower and then
click this button.
Fort
Forts are the largest and most powerful
Fortifi cations. Forts may not be built too close
to enemy Cities or other Forts. Generals and Spies
are created here.
Forts protect a larger area than Towers and
automatically attack any enemies within range
with greater force. A large number of friendly troops may be garrisoned
within a Fort.
Forts have an infl uence on National Borders. If built near your border they
extend it farther out.
To upgrade the range and Line-of-Sight of your Forts and
Towers as well as the effect your Forts have on National Borders,
click the upgrade button. Your Nation must have the appropriate
Age and Military technologies for these upgrades.
To increase the effectiveness of your Generals and Spies, click
the upgrade button. Your nation must have the appropriate Age
and Military technologies for these upgrades.
Wonders of the World
Throughout history, nations have created great
works of art, architecture, and technology, which
stand as monuments to their cultures. There are
fourteen Wonders in
Rise of Nations
. Each
Wonder requires a substantial investment of
resources to construct, but each provides great
benefi ts to your nation.