Aimed Shot – a carefully aimed shot,
requiring maximum effort from the aquanaut
and, therefore, maximum Time Units.
Snap Shot – an unaimed shot in the target’s
general direction. This type of shot is only
effective at extremely short range or when
using a very powerful weapon (such as a
Torpedo Launcher).
Auto Shot – a three-shot burst of automatic
fire in the target’s general direction, which can
be very effective especially at short range. Not
all weapons are capable of automatic fire.
Prime Grenade – set the timer on a grenade
or explosive charge. When you click on this, a
window appears with numbers from 0 to 23,
which is the number of turns it will take before
the grenade detonates. Click on the number
and either put the grenade down or throw it.
Note: Particle Disturbance Grenades do not
have a timer, but will detonate when anything
(including your aquanauts) moves nearby.
These should always be thrown to prevent the
risk of detonation.
Attack – strike your opponent with the
weapon/object. To do this, your aquanaut
must be standing next to the opponent.
Throw – throw the weapon/object. This option
is mainly intended for use with grenades or
explosives.
Maximizing Your Fire Potential
As well as the aquanaut’s ability and the type
of shot fired, there are several other factors
which determine the accuracy of a shot:
• accuracy is increased if the aquanaut is
kneeling.
• accuracy is decreased if the aquanaut is
wounded or if a two-handed weapon
(such as a harpoon or torpedo) is fired
while the other hand is not free.
Underwater Usage
Certain X-COM weapons are designed strictly
for underwater use. These are the Hydro-Jet
Cannon, the Torpedo Launcher and the
Coelacanth/Aqua Jet SWS. Please note this
when arming for terror missions.
The Battlescape Control Bar
49
TERROR FROM THE DEEP
TERROR FROM THE DEEP
Ascend/Descend
Controls: Up/Down
Reserve Time Units
Rank
Stand/Kneel
Center Display
on Aquanaut
Aquanaut Data
Display
Select Next Aquanaut –
Deselect Current Aquanaut
View Next Level
Up/Down
Map Screen
Equip Aquanaut
Screen
Select Next
Aquanaut
Options
Split Level
View
End Turn
Dust Off
Item
Box
X-COM 2 manual part 2 for PDF 3/5/97 12:17 PM Page 49