As at 09/07
6
Chapter 4: Binary inputs
4.2
Binary inputs, 4-gang
Binary input REG-K/4x24
Multi-function.counter 12BA/1.0
Art. no. 644892
The push-button (input) can receive telegrams via the
stop/step movement objects, and can create corres-
ponding telegrams when the key is pressed, depen-
ding on the values received. An update or change to
the switch/object value is possible via the bus when
another sensor switches the actuator (e .g. via a two-
way circuit or a central command). To prevent "incor-
rect" movement, you must load the status of the actu-
ator into the push-button. To do this, connect the
group address of the second sensor to the stop/step
and the movement object of the push-button interface.
Move the blind to a pre-specified position.
If the blind actuator is capable of approaching a speci-
fic position, you can define one or two positions using
this function, which can be approached by the blind
using 1-byte position values with a push-button action.
The position values can be set in steps between 0%
and 100%, or infinitely from 0-255.
When approaching a position, the set value for the
blind position and the slat position is transmitted using
a short (or long) push-button action.
To trigger two positions, enter the required blind posi-
tion and slat position for both. Position value 1 is trans-
mitted with a short push-button action, while position
value 2 is transmitted with a long push-button action.
No movement or stop/step objects exist with these
set parameters.
Communication objects
You can select the following communication objects:
Per input:
You can use these pulse edge functions to paramete-
rise different object actions. You can transmit one or
two objects simultaneously, and select the size of the
objects required (1 bit, 2 bit priority control, 4 bit or
1 byte in steps or infinitely) as needed. This enables
you to parameterise a large number of application op-
tions.
You can specify which actions should be carried out
when a key is pressed, and which should be carried
out when a key is released. These actions could inclu-
de:
– Transmit 1 or 0 (with 1 bit)
– Transmit value 1 or value 2 (with 2 bits, 4 bits or 1
byte):
You can enter two values and set whether and how
they are to be transmitted.
– Transmitting a value:
The object transmits the value which it has currently
been given. You can therefore transfer a value e. g.
with the transmitting group address which was pre-
viously received by another group address.
– Toggling:
The current object value is inverted and then trans-
mitted. It is therefore switched on and off alternate-
ly (toggled). The value can be modified via the bus.
– no action
Tab
Parameter
Input X
Detection of prolonged activati-
on from 100 ms * Factor (4-250)
Direction of movement
Change in direction for slat ad-
justment from 100 ms * Factor
(5-50)
Tab
Parameter
Input X
Direction of movement
Selecting the positioning
Position value 1 (press briefly)
Value for blind position
Value for slat position
only with "two positions":
Position value 2 (press for long
period)
Function
Object name
Type
Prio
Flags Behaviour
Input X
Stop/step object
1 bit
Low
CT
Transmit/re-
ceive
Input X
Movement object 1 bit
Low
CT
Transmit/re-
ceive
Input X
Blind position
1 byte Low
CT
Transmit/re-
ceive
Input X
Slat position
1 byte Low
CT
Transmit/re-
ceive
Transmit 1 bit, 2 bit (priority control), 4 bit or
1 byte pulse edge commands
Tab
Parameter
Input X
Functional selection
Pulse edge function
only with extended pulse edge
function:
Detection of prolonged activati-
on from 100 ms * Factor (4-250)
Number of objects