library object
215
library.addNewItem()
Availability
Flash MX 2004.
Usage
library.addNewItem(
type
[,
namePath
] )
Parameters
type
A string that specifies the type of item to create. The only acceptable values for
type
are
"video"
,
"movie clip"
,
"button"
,
"graphic"
,
"bitmap"
, and
"folder"
(so, for example, you
cannot add a sound to the library with this method). Specifying a folder path is the same as using
library.newFolder()
before calling this method.
namePath
A string that specifies the name of the item to be added. If the item is in a folder,
specify its name and path using slash notation. This parameter is optional.
Returns
A Boolean value:
true
if the item is successfully created;
false
otherwise.
Description
Method; creates a new item of the specified type in the Library panel and sets the new item to the
currently selected item.
Example
The following example creates a new button item named start in a new folder named folderTwo:
fl.getDocumentDOM().library.addNewItem("button", "folderTwo/start");
library.deleteItem()
Availability
Flash MX 2004.
Usage
library.deleteItem( [
namePath
] )
Parameters
namePath
A string that specifies the name of the item to be deleted. If the item is in a folder,
you can specify its name and path using slash notation. If you pass a folder name, the folder and
all its items are deleted. If no name is specified, Flash deletes the currently selected item or items.
To delete all the items in the Library panel, select all items before using this method. This
parameter is optional.
Returns
A Boolean value:
true
if the items are successfully deleted;
false
otherwise.
Summary of Contents for FLASH MX 2004-FLASH JAVASCRIPT DICTIONARY
Page 1: ...Flash JavaScript Dictionary ...
Page 16: ...16 Contents ...
Page 40: ...40 Chapter 2 Top level functions ...
Page 368: ...368 Chapter 3 Objects ...