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Chapter 3: Objects
Description
Property; an integer value that specifies the number of times a sound that is attached directly to a
frame (
frame.soundLibraryItem
) plays. If you want to specify a value for this property, set
frame.soundLoopMode
to
"repeat"
.
Example
See
frame.soundLoopMode
.
frame.soundLoopMode
Availability
Flash MX 2004.
Usage
frame.soundLoopMode
Description
Property; a string that specifies whether a sound that is attached directly to a frame
(
frame.soundLibraryItem
) should play a specific number of times or loop indefinitely. Valid
values are
"repeat"
and
"loop"
. To specify the number of times the sound should play, set a
value for
frame.soundLoop
.
Example
The following example specifies that a sound should play two times:
fl.getDocumentDOM().getTimeline().layers[0].frames[0].soundLoopMode =
"repeat";
fl.getDocumentDOM().getTimeline().layers[0].frames[0].soundLoop = 2;
frame.soundName
Availability
Flash MX 2004.
Usage
frame.soundName
Description
Property; a string that specifies the name of a sound that is attached directly to a frame
(
frame.soundLibraryItem
), as stored in the library.
Example
The following example changes the
soundName
property of the first frame to
"song1.mp3"
;
song1.mp3 must exist in the library:
fl.getDocumentDOM().getTimeline().layers[0].frames[0].soundName = "song1.mp3";
Summary of Contents for FLASH MX 2004-FLASH JAVASCRIPT DICTIONARY
Page 1: ...Flash JavaScript Dictionary ...
Page 16: ...16 Contents ...
Page 40: ...40 Chapter 2 Top level functions ...
Page 368: ...368 Chapter 3 Objects ...