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Chapter 3: Objects
startFrameIndex
A zero-based index that specifies the starting frame number for which to get
the value. If you omit
startFrameIndex
, the method uses the current selection. This parameter
is optional.
endFrameIndex
A zero-based index that specifies the end of the range of frames to select. The
range goes up to, but does not include,
endFrameIndex
. If you specify only
startFrameIndex
,
endFrameIndex
defaults to the value of
startFrameIndex
. This parameter is optional.
Returns
A value for the specified property, or
undefined
if all the selected frames do not have the same
property value.
Description
Method; retrieves the specified property’s value for the selected frames.
Example
The following example retrieves the name of the first frame in the current document’s top layer
and displays the name in the Output panel:
fl.getDocumentDOM().getTimeline().currentLayer = 0;
fl.getDocumentDOM().getTimeline().setSelectedFrames(0, 0, true);
var frameName = fl.getDocumentDOM().getTimeline().getFrameProperty("name");
fl.trace(frameName);
timeline.getLayerProperty()
Availability
Flash MX 2004.
Usage
timeline.getLayerProperty(
property
)
Parameters
property
A string that specifies the name of the property whose value you want to retrieve. For
a list of properties, see
“Property summary for the Layer object” on page 208
.
Returns
The value of the specified property. Flash looks at the layer’s properties to determine the type. If
all the specified layers don’t have the same property value, Flash returns
undefined
.
Description
Method; retrieves the specified property’s value for the selected layers.
Example
The following example retrieves the name of the top layer in the current document and displays it
in the Output panel:
fl.getDocumentDOM().getTimeline().currentLayer = 0;
var layerName = fl.getDocumentDOM().getTimeline().getLayerProperty("name");
fl.trace(layerName);
Summary of Contents for FLASH MX 2004-FLASH JAVASCRIPT DICTIONARY
Page 1: ...Flash JavaScript Dictionary ...
Page 16: ...16 Contents ...
Page 40: ...40 Chapter 2 Top level functions ...
Page 368: ...368 Chapter 3 Objects ...