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Chapter 3: Objects
Matrix object
Availability
Flash MX 2004.
Description
The Matrix object represents a transformation matrix.
Property summary for the Matrix object
The following properties are available for the Matrix object:
matrix.a
Availability
Flash MX 2004.
Usage
matrix.a
Description
Property; a floating-point value that specifies the (0,0) element in the transformation matrix. This
value represents the scale factor of the object’s
x-
axis.
Example
The
a
and
d
properties in a matrix represent scaling. In the following example, the values are set
to 2 and 3, respectively, to scale the selected object to two times its width and three times its
height:
var mat = fl.getDocumentDOM().selection[0].matrix;
mat.a = 2;
mat.d = 3;
fl.getDocumentDOM().selection[0].matrix = mat;
Property
Description
matrix.a
Property; a floating-point value that specifies the (0,0) element in the
transformation matrix.
matrix.b
Property; a floating-point value that specifies the (0,1) element in the matrix.
matrix.c
Property; a floating-point value that specifies the (1,0) element in the matrix.
matrix.d
Property; a floating-point value that specifies the (1,1) element in the matrix.
matrix.tx
Property; a floating-point value that specifies the
x
-axis location of a symbol’s
registration point or the center of a shape.
matrix.ty
Property; a floating-point value that specifies the
y
-axis location of a symbol’s
registration point or the center of a shape.
CHAPTER 3
Objects
Summary of Contents for FLASH MX 2004-FLASH JAVASCRIPT DICTIONARY
Page 1: ...Flash JavaScript Dictionary ...
Page 16: ...16 Contents ...
Page 40: ...40 Chapter 2 Top level functions ...
Page 368: ...368 Chapter 3 Objects ...