434
Objects
symbolItem.sourceLibraryName
Availability
Flash MX 2004.
Usage
symbolItem.sourceLibraryName
Description
Property; a string that specifies the name of the item in the source file library. It is used for
shared library symbols.
Example
The following example shows the value of the
sourceLibraryName
property in the
Output panel:
fl.trace(fl.getDocumentDOM().library.items[0].sourceLibraryName);
symbolItem.symbolType
Availability
Flash MX 2004.
Usage
symbolItem.symbolType
Description
Property; a string that specifies the type of symbol. Acceptable values are
"movie clip"
,
"button"
, and
"graphic"
.
Example
The following example shows the current value of the
symbolType
property, changes it to
"button"
, and shows it again:
alert(fl.getDocumentDOM().library.items[0].symbolType);
fl.getDocumentDOM().library.items[0].symbolType = "button";
alert(fl.getDocumentDOM().library.items[0].symbolType);
Summary of Contents for FLASH 8-EXTENDING FLASH
Page 1: ...Extending Flash...
Page 38: ...38 Top Level Functions and Methods...
Page 532: ...532 Objects...
Page 554: ...554 C Level Extensibility...