drawingLayer object
177
drawingLayer object
Availability
Flash MX 2004.
Description
The drawingLayer object is accessible from JavaScript as a child of the flash object. The
drawingLayer object is used for extensible tools when the user wants to temporarily draw
while dragging—for example, when creating a selection marquee. You should call
drawingLayer.beginFrame()
before you call any other drawingLayer methods.
Method summary for the drawingLayer object
The following methods are available for the drawingLayer object:
Methods
Description
drawingLayer.beginDraw()
Puts Flash in drawing mode.
drawingLayer.beginFrame()
Erases what was previously drawn using the drawingLayer
and prepares for more drawing commands.
drawingLayer.cubicCurveTo()
Draws a cubic curve from the current pen location using the
parameters as the coordinates of the cubic segment.
drawingLayer.curveTo()
Draws a quadratic curve segment starting at the current
drawing position and ending at a specified point.
drawingLayer.drawPath()
Draws the specified path.
drawingLayer.endDraw()
Exits drawing mode.
drawingLayer.endFrame()
Signals the end of a group of drawing commands.
drawingLayer.lineTo()
Draws a line from the current drawing position to the point
(x,y).
drawingLayer.moveTo()
Sets the current drawing position.
drawingLayer.newPath()
Returns a new
Path object
.
drawingLayer.setColor()
Sets the color of subsequently drawn data.
CHAPTER 10
Objects
Summary of Contents for FLASH 8-EXTENDING FLASH
Page 1: ...Extending Flash...
Page 38: ...38 Top Level Functions and Methods...
Page 532: ...532 Objects...
Page 554: ...554 C Level Extensibility...