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Creating bitmap objects
81
To create an empty bitmap object, do one of the following:
■
Click the New Bitmap Image button in the Layers panel.
■
Select Edit > Insert > Empty Bitmap.
■
Draw a selection marquee, starting in a blank area of the canvas, and fill it. For more
information, see
“Creating pixel selection marquees” on page 56
.
An empty bitmap is added to the current layer in the Layers panel. If the empty bitmap is
deselected before any pixels have been drawn, imported, or otherwise placed on it, the
empty bitmap object automatically disappears from the Layers panel and the document.
To cut or copy pixels and paste them as a new bitmap object:
1.
Make a pixel selection using the Marquee tool, Lasso tool, or Magic Wand tool.
For more information, see
“Selecting pixels” on page 55
.
2.
Do one of the following:
■
Select Edit > Cut, then Edit > Paste.
■
Select Edit > Copy, then Edit > Paste.
■
Select Edit > Insert > Bitmap via Copy to copy the current selection into a new
bitmap.
■
Select Edit > Insert > Bitmap via Cut to cut the current selection for placement into a
new bitmap.
The selection appears in the Layers panel as an object on the current layer.
To convert selected vector objects to a bitmap image, do one of the following:
■
Select Modify > Flatten Selection.
■
Select Flatten Selection from the Layers panel Options menu.
A vector-to-bitmap conversion is irreversible, except when Edit > Undo or undoing
actions in the History panel is still an option. Bitmap images cannot be converted to
vector objects.
NO
TE
You can also Right-click (Windows) or Control-click (Macintosh) a pixel marquee
selection and select a cut or copy option from the context menu. For more
information about the Bitmap via Cut and Bitmap via Copy options, see
“Inserting a
new bitmap by cutting or copying” on page 67
.
Summary of Contents for FIREWORKS 8-USING FIREWORKS
Page 1: ...Using Fireworks...
Page 78: ...78 Chapter 3 Selecting and Transforming Objects...
Page 142: ...142 Chapter 5 Working with Vector Objects...
Page 166: ...166 Chapter 6 Using Text...
Page 192: ...192 Chapter 7 Applying Color Strokes and Fills...
Page 234: ...234 Chapter 9 Layers Masking and Blending...
Page 250: ...250 Chapter 10 Using Styles Symbols and URLs...
Page 324: ...324 Chapter 13 Creating Animation...
Page 372: ...372 Chapter 14 Optimizing and Exporting...
Page 444: ...444 Chapter 16 Automating Repetitive Tasks...
Page 454: ...454 Chapter 17 Preferences and Keyboard Shortcuts...
Page 472: ...472 Index...