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The
play done
command has no effect in a movie that is playing in a window.
Example
This handler returns the playhead to the frame of the movie that was playing before the current
movie started:
on exitFrame
play done
end
See also
play
playing
Syntax
sprite(
whichFlashSprite
).playing
the playing of sprite
whichFlashSprite
Description
Flash sprite property; indicates whether a Flash movie is playing (
TRUE
) or stopped (
FALSE
).
This property can be tested but not set.
Example
This frame script checks to see if the Flash movie sprite in channel 5 is playing and, if it is not,
starts the movie:
on enterFrame
if not sprite(5).playing then
sprite(5).play()
end if
end
playing (3D)
Syntax
member(
whichCastmember
).model(
whichModel
).keyframePlayer.playing
member(
whichCastmember
).model(
whichModel
).bonesPlayer.playing
Description
3D
#keyframePlayer
and
#bonesPlayer
modifier property; indicates whether the modifier’s
animation playback engine is running (
TRUE
) or if it’s paused (
FALSE
).
This property can be tested but not set.
Example
This statement shows that the
#keyframePlayer
animation playback engine for the model
named
Alien3
is currently running.
put member("newaliens").model("Alien3").keyframePlayer.playing
-- 1
See also
play() (3D)
,
pause() (3D)
,
playlist
,
queue() (3D)
Summary of Contents for DIRECTOR MX-LINGO DICTIONARY
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