Chapter 2
36
Mesh deform modifier
Use these terms to control the functionality of the mesh deform modifier:
Miscellaneous
Model resources
Use these terms to work with 3D model resources:
Models
Use these terms to work with 3D models:
add (3D texture)
normalList
face
textureCoordinateList
mesh (property)
textureLayer
meshDeform (modifier)
vertexList (mesh deform)
neighbor
clearAtRender
resetWorld
clearValue
revertToWorldDefaults
directToStage
sendEvent
loadFile()
setCollisionCallback()
registerForEvent()
unregisterAllEvents
registerScript()
revertToWorldDefaults
count
newModelResource
deleteModelResource
resolution
modelResource
resource
name
type (model resource)
addToWorld
position (transform)
boundingSphere
removeFromWorld
clone
renderStyle
cloneDeep
resource
cloneModelFromCastmember
rotate
count
scale (transform)
deleteModel
shadowPercentage
isInWorld()
shaderList
model
transform (property)
modifier
translate
Summary of Contents for DIRECTOR MX-LINGO DICTIONARY
Page 1: ...Lingo Dictionary Macromedia Director MX...
Page 756: ...Index 756...