3D Lingo by Feature
33
Child and parent nodes
Use these terms to control parent-child relationships between models:
Collision detection
These terms are useful for detecting and responding to collisions between models:
Creating and removing objects
Use these terms to create and remove objects:
count
scale (transform)
deleteCamera
transform (property)
fieldOfView (3D)
translate
hither
userData
isInWorld()
worldPosition
name
yon
newCamera
addChild
count
child
parent
collision (modifier)
pointOfContact
collisionData
registerForEvent()
collisionNormal
registerScript()
enabled (collision)
resolve
immovable
resolveA
window("Tool Panel").modal = FALSE
resolveB
modelA
setCollisionCallback()
modelB
add (3D texture)
deleteShader
addBackdrop
deleteTexture
addModifier
duplicate
addOverlay
insertBackdrop
addToWorld
insertOverlay
camera
newLight
child
newMesh
clone
newModel
cloneDeep
newModelResource
cloneModelFromCastmember
newMotion()
Summary of Contents for DIRECTOR MX-LINGO DICTIONARY
Page 1: ...Lingo Dictionary Macromedia Director MX...
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