Page
121
301 Fulling Mill Road, Suite G
©Copyright 2010 by Legrand,
Middletown, PA 17057
Inc All Rights Reserved.
(800)-321-2343
www.onqlegrand.com
Pressing softkey 1 (Done) from the Event Action list at any point in the above procedure will finalize the
event. The display will show the list of events with the newly created event at the end of the list. It is not
necessary to have all 4 action slots in an event filled. An even may contain 1-4 events. The two event
action types not discussed above are the Player Shuffle action type and the Play Message action type.
The Player Shuffle action type is almost identical to the Player Function action type. The difference
between the two comes when the event is triggered. When a Player Shuffle event is triggered, the Unity
Player will play the selected song on Source i and automatically put the Player into shuffle mode.
The Play Message action type is almost identical to the Send Message action type. The difference
between the two comes when the event is triggered. The Play Message action type will play the message
immediately, at the units designated during the event action setup. The Send Message action type will
send the message to the units designated during the event action setup, but the message will not be
played until the user initiates a play from one of those units.