LEGO NINJAGQ Assembly Manual Download Page 5

PLAY

LEGO

®

 tilt

The best way to 

pick up a LEGO

®

 

piece is by tilting it 

before you lift it.

Losing golden weapons
When the General moves off  the last step of the temple steps, he captures one golden 
weapon from the Ninjas.
• Take a golden weapon from beside the gate and place it on the temple.
• Place the General back on the top step of the temple steps.
If the Ninjas have no golden weapons when the General moves off  the last step, all the Ninjas 
lose the game immediately!

Using the Sensei
During the game, the Ninjas may use the Sensei ONCE to avoid losing.
• You may use the Sensei if the General moves off  the temple steps and the 

Ninjas have no golden weapons. Place the Sensei behind the temple and 
the General back at the top of the temple steps.

• OR, you may use the Sensei in the fi nal battle to avoid losing the last golden 

weapon. Place the Sensei behind the temple and re-spin the spinner.

Remember! You may only use the Sensei ONCE in each game.

Winning the game

If the Ninjas fi nd the fourth golden weapon without losing any of them to the General, all the 
Ninjas win the game immediately. Otherwise, the Ninjas must fi ght a fi nal battle with the 
General to recapture the remaining golden weapons from the Skeletons.

If the Ninjas get all four golden weapons, all the Ninjas win the game.
If the Skeletons capture all four golden weapons, the Skeletons win the game and all the 
Ninjas lose.

Fighting the fi nal battle
Before the fi nal battle, place ALL FOUR Ninjas in front of the 
temple, even if there are only 2 or 3 players. The player who 
found the fourth golden weapon fi ghts the General fi rst.

If you are the fi rst player to fi ght the General, take all the 
golden weapons from beside the gate.  Place one onto your 
Ninja and any others onto other Ninjas. Then place the 
General onto one other Ninja. Now spin the spinner.

• If you spin the color of any Ninja with a golden weapon, the Ninjas recapture 

a golden weapon. Take one from the temple and place it onto any Ninja.

• If you spin the color of the Ninja with the General, the General captures 

another golden weapon. Take one from any Ninja and place it on the temple.

• If you spin any other color, the spin is a “draw”, and the Ninjas do not 

win or lose a golden weapon.

After each fi ght, pass the spinner to the next player and fi ght the 
General until either the Ninjas or the Skeletons have won the game. 
Each player may move the golden weapons and the General onto diff erent 
Ninjas before spinning the spinner.

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Summary of Contents for NINJAGQ

Page 1: ...Rules R gles Reglas de juego 2 4 8 15 25 3856_Rulebook_Ninjago_140 indd 1 2 2 11 2 01 PM...

Page 2: ...ruire Avec le d LEGO construire et les r gles du jeu modi ables selon les envies des joueurs les jeux de soci t LEGO promettent des heures de divertissement en famille ou entre amis Una nueva forma de...

Page 3: ...em in the spaces shown above Place the spinner and rope beside the board Each player chooses a Ninja and places it inside the fortress in the space by the gate LEGO tool The set includes a tool to hel...

Page 4: ...your Ninja and the other end to the roof of a guardhouse Swing your Ninja to any space that you can reach and place the rope back beside the board THEN Move the General one step down the temple steps...

Page 5: ...den weapons from the Skeletons If the Ninjas get all four golden weapons all the Ninjas win the game If the Skeletons capture all four golden weapons the Skeletons win the game and all the Ninjas lose...

Page 6: ...nsei Power At the start of the game build the Sensei power track and place it beside the board Whenever you move into the same space as a guard and another Ninja move the Sensei one space forward on t...

Page 7: ...miliarisera avec les pi ces du jeu et leur utilisation Il vous sera ainsi plus facile de reconstruire le jeu ou d en modi er les r gles par la suite Assemblez le d LEGO l aide des faces de couleur ill...

Page 8: ...et l autre extr mit au toit de l une des salles d armes Votre Ninja s lance vers n importe quelle case port e d une longueur de corde avant que celle ci ne soit remise c t du plateau PUIS Faites desce...

Page 9: ...Sinon d s que les Ninjas trouvent la 4e arme d or ils doivent livrer un ultime combat contre le G n ral pour la les r cup rer Si les Ninjas poss dent les 4 armes d or ils remportent tous la partie Si...

Page 10: ...ont beaucoup plus di cile il faudra alors vraiment coop rer pour remporter la partie Pouvoir du Sensei Avant de commencer la partie construisez l chelle de pouvoir du Sensei et placez la c t du platea...

Page 11: ...r y la cuerda al lado del tablero Cada jugador elige un Ninja y lo coloca dentro de la fortaleza en la casilla al lado de la puerta Herramienta LEGO Este set incluye una herramienta que te ayudar a qu...

Page 12: ...el tejado de una caseta de guardia Salta con tu Ninja hasta cualquier casilla que puedas alcanzar y vuelve a dejar la cuerda al lado del tablero ENTONCES Baja al General un escal n en la escalera del...

Page 13: ...n el juego Si los Esqueletos capturan las cuatro armas de oro los Esqueletos ganan el juego y todos los Ninjas pierden Luchar la batalla nal Antes de la batalla nal coloca a LOS CUATRO Ninjas delante...

Page 14: ...7 6 el juego ser mucho m s dif cil Todos tendr n que colaborar muy bien para ganar un juego as de dif cil El Poder del Sensei Al principio del juego construye el marcador de poder del Sensei y d jalo...

Page 15: ...BI112 2010 The LEGO Group BI112_133x200 indd 1 6 15 10 10 28 51 AM 3856_Rulebook_Ninjago_140 indd 15 2 2 11 2 01 PM...

Page 16: ...2 4 7 10 20 2 4 6 10 20 3848 www LEGO com LEGOGames 2011 The LEGO Group 4624585 3856_Rulebook_Ninjago_140 indd 16 2 2 11 2 01 PM...

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