134
Using the “Pre Delay Thru” parameter, you can mix the dry sound
without delay, emphasizing the attack of the sound.
56: Rev Room
(Reverb Room)
This room-type reverb emphasizes the early reflections that
make the sound tighter. Changing the balance between the
early reflections and reverb sound allows you to simulate
nuances, such as the type of walls of a room.
57: Rev Brt. Room
(Reverb Bright Room)
This room-type reverb emphasizes the early reflections that
make the sound brighter. See 56: Reverb Room.
g: ER Level, h: Reverb Level
These parameters set the early reflection level and reverb level.
Changing these parameter values allows you to simulate the type
of walls in the room. That is, a larger “ER Level” simulates a hard
wall, and a larger “Reverb Level” simulates a soft wall.
a
Reverb Time
Sets the reverberation time
0.1...3.0sec
b
High Damp
Sets the damping amount in the high range
0...100%
c
Pre Delay
Sets the delay time from the dry sound
0...200ms
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Fx:52
d
Pre Delay Thru
Sets the mix ratio of non-delay sound
0...100%
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Fx:52
e
Pre EQ Trim
Sets the EQ input level
0...100
f
LoEQ (Pre Low EQ Gain)
Sets the gain of Low EQ
–15...+15dB
HiEQ (Pre High EQ Gain)
Sets the gain of High EQ
–15...+15dB
g
ER Level
Sets the level of early reflections
0...100
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h
Reverb Level
Sets the reverberation level
0...100
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i
W/D (Wet/Dly)
Dry, 1:99...99:1, Wet
Sets the balance between the effect and dry sounds
(Source)
Off...Tempo
Selects the modulation source of the effect balance
(Amount)
Sets the modulation amount of the effect balance
–100...+100
Reverb - Hall / Plate Type
Time
Level
Louder
Dry
Reverb
Pre Delay Thru
Pre Delay
Reverb Time
Left
Right
Wet / Dry
Wet / Dry
Wet: Mono In - Stereo Out / Dry: Stereo In - Stereo Out
EQ Trim
+
EQ Trim
LEQ
HEQ
Pre Delay
Reverb
Reverb Level
ER Level
ER Level
Pre Delay Thru
ERs
ERs
Reverb - Room Type
Time
Level
Louder
ER
(Early Reflections)
Dry
Reverb
Pre Delay Thru
Pre Delay
Reverb Time